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White Knight (Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0043
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2/2 Creature - Human Knight
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First strike, protection from black | |
White Ward (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0341
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
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Will-o'-the-Wisp (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0132
|
0/1 Creature - Spirit
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Flying : Regenerate Will-o’-the-Wisp. |
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Winter Orb (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0568
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Artifact
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As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. | |
Word of Command (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0430
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Instant
|
Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | |
White Knight (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0340
|
2/2 Creature - Human Knight
|
First strike, protection from black | |
White Ward (Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0044
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
|
Wooden Sphere (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0569
|
Artifact
|
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life. | |
Word of Command (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0133
|
Instant
|
Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | |
Zombie Master (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0431
|
2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have ": Regenerate this permanent." |
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