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Mox Emerald (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0555
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Artifact
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: Add . | |
Mox Jet (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0556
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Artifact
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: Add . | |
Mox Ruby (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0261
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Artifact
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: Add . | |
Mox Ruby (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0558
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Artifact
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: Add . | |
Mox Sapphire (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0262
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Artifact
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: Add . | |
Mox Sapphire (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0559
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Artifact
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: Add . | |
Natural Selection (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0208
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Instant
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Look at the top three cards of target player’s library, then put them back in any order. You may have that player shuffle. | |
Natural Selection (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0505
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Instant
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Look at the top three cards of target player’s library, then put them back in any order. You may have that player shuffle. | |
Nether Shadow (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0113
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1/1 Creature - Spirit
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Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
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Nether Shadow (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0410
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1/1 Creature - Spirit
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Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
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Nettling Imp (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0411
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1/1 Creature - Imp
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: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. | |
Nevinyrral's Disk (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0560
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Artifact
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Nevinyrral's Disk enters the battlefield tapped. , : Destroy all artifacts, creatures, and enchantments. |
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Nightmare (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0412
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*/* Creature - Nightmare Horse
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Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
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Obsianus Golem (Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0264
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4/6 Artifact Creature - Golem
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Obsianus Golem (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0561
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4/6 Artifact Creature - Golem
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Paralyze (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(C)
Collector #: 0413
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Enchantment - Aura
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Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature. |
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Phantom Monster (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0366
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3/3 Creature - Illusion
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Flying | |
Plague Rats (Not Tournament Legal)
Magic 30th Anniversary Edition
(C)
Collector #: 0118
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2/2 Creature - Rat
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Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. | |
Plague Rats (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(C)
Collector #: 0415
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2/2 Creature - Rat
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Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. | |
Nightmare (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0115
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*/* Creature - Nightmare Horse
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Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
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Orcish Oriflamme (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0459
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Enchantment
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Attacking creatures you control get +1/+0. | |
Personal Incarnation (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0031
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6/6 Creature - Avatar Incarnation
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: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation’s owner may activate this ability. When Personal Incarnation dies, its owner loses half their life, rounded up. |
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Phantasmal Forces (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0364
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4/1 Creature - Illusion
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Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay . |
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Phantasmal Terrain (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(C)
Collector #: 0365
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Enchantment - Aura
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Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
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Plains (0285 - Not Tournament Legal)
Magic 30th Anniversary Edition
(L)
Collector #: 0285
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Basic Land - Plains
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