MTG / Kaldheim
176 - 200 of 342 results
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Mistwalker
Kaldheim
(C)
Collector #: 068
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1/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) Flying |
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- NM
- EX
- VG
- G
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Poison the Cup
Kaldheim
(U)
Collector #: 103
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Instant
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Destroy target creature. If this spell was foretold, scry 2. Foretell |
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- NM
- EX
- VG
- G
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Skemfar Elderhall
Kaldheim
(U)
Collector #: 268
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Land
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Skemfar Elderhall enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Cyclone Summoner
Kaldheim
(R)
Collector #: 052
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7/7 Creature - Giant Wizard
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| When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hand except Giants, Wizards, and lands. | |
- NM
- EX
- VG
- G
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Arachnoform
Kaldheim
(C)
Collector #: 159
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
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- NM
- EX
- VG
- G
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Bear Token
Kaldheim
(S)
Collector #: 013
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2/2 Token Creature - Bear
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- NM
- EX
- VG
- G
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The Raven's Warning
Kaldheim
(R)
Collector #: 227
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 1/1 blue Bird creature token with flying. You gain 2 life. II: Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III: You may put a card you own from outside the game on top of your library. |
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- NM
- EX
- VG
- G
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Boreal Outrider
Kaldheim
(U)
Collector #: 163
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3/2 Snow Creature - Elf Warrior
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Whenever you cast a creature spell, if |
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- NM
- EX
- VG
- G
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Priest of the Haunted Edge
Kaldheim
(C)
Collector #: 104
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0/4 Snow Creature - Zombie Cleric
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- NM
- EX
- VG
- G
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Sculptor of Winter
Kaldheim
(C)
Collector #: 193
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2/2 Snow Creature - Elf Rogue
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer
Kaldheim
(U)
Collector #: 170
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Sarulf, Realm Eater
Kaldheim
(R)
Collector #: 228
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3/3 Legendary Creature - Wolf
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Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the number of counters removed this way. |
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- NM
- EX
- VG
- G
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Fire Giant's Fury (Theme Booster)
Kaldheim
(U)
Collector #: 389
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Sorcery
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| Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | |
- NM
- EX
- VG
- G
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Pilfering Hawk
Kaldheim
(C)
Collector #: 071
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1/2 Snow Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Emblem (Kaya the Inexorable)
Kaldheim
(S)
Collector #: 020
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Emblem
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| At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost. | |
- NM
- EX
- VG
- G
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Bird Token
Kaldheim
(S)
Collector #: 005
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1/1 Token Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Elven Bow
Kaldheim
(U)
Collector #: 166
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Artifact - Equipment
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When Elven Bow enters the battlefield, you may pay Equipped creature gets +1/+2 and has reach. Equip |
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- NM
- EX
- VG
- G
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Sarulf's Packmate
Kaldheim
(C)
Collector #: 192
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3/3 Creature - Wolf
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When Sarulf's Packmate enters the battlefield, draw a card. Foretell |
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- NM
- EX
- VG
- G
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Smashing Success
Kaldheim
(C)
Collector #: 151
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Instant
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Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Koll, the Forgemaster
Kaldheim
(U)
Collector #: 220
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2/2 Legendary Creature - Dwarf Warrior
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Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. |
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- NM
- EX
- VG
- G
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The Three Seasons
Kaldheim
(U)
Collector #: 231
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Mill three cards. II: Return up to two target snow permanent cards from your graveyard to your hand. III: Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |
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- NM
- EX
- VG
- G
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Usher of the Fallen
Kaldheim
(U)
Collector #: 035
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2/1 Creature - Spirit Warrior
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Boast - |
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- NM
- EX
- VG
- G
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Spirit Token
Kaldheim
(S)
Collector #: 004
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Dwarven Hammer
Kaldheim
(U)
Collector #: 133
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Artifact - Equipment
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When Dwarven Hammer enters the battlefield, you may pay Equipped creature gets +3/+0 and has trample. Equip |
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- NM
- EX
- VG
- G
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Firja, Judge of Valor
Kaldheim
(U)
Collector #: 209
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2/4 Legendary Creature - Angel Cleric
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Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
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- NM
- EX
- VG
- G
176 - 200 of 342 results