MTG / Kaldheim
76 - 100 of 342 results
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Starnheim Unleashed
Kaldheim
(M)
Collector #: 033
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Sorcery
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Creature a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell |
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- NM
- EX
- VG
- G
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Snowfield Sinkhole
Kaldheim
(C)
Collector #: 269
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Snow Land - Plains Swamp
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( Snowfield Sinkhole enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sulfurous Mire
Kaldheim
(C)
Collector #: 270
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Snow Land - Swamp Mountain
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( Sulfurous Mire enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Swamp (396)
Kaldheim
(L)
Collector #: 396
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Shard Token
Kaldheim
(S)
Collector #: 001
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Token Enchantment - Shard
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- NM
- EX
- VG
- G
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Resplendent Marshal
Kaldheim
(M)
Collector #: 022
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3/3 Creature - Angel Warrior
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Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. |
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- NM
- EX
- VG
- G
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In Search of Greatness
Kaldheim
(R)
Collector #: 177
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Enchantment
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| At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1. | |
- NM
- EX
- VG
- G
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Alpine Meadow
Kaldheim
(C)
Collector #: 248
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Snow Land - Mountain Plains
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( Alpine Meadow enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Snakeskin Veil
Kaldheim
(C)
Collector #: 194
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Instant
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| Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Koma's Coil Token
Kaldheim
(S)
Collector #: 007
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3/3 Token Creature - Serpent
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- NM
- EX
- VG
- G
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Clarion Spirit
Kaldheim
(U)
Collector #: 006
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Ravenform
Kaldheim
(C)
Collector #: 072
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Sorcery
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Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell |
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- NM
- EX
- VG
- G
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Rune of Mortality
Kaldheim
(U)
Collector #: 108
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Enchantment - Aura Rune
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Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." |
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- NM
- EX
- VG
- G
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Reidane, God of the Worthy
Kaldheim
(R)
Collector #: 021
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2/3 Legendary Creature - God
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Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with converted mana cost 4 or greater cost Back Valkmira, Protector's Shield - Legendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
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Kaya the Inexorable
Kaldheim
(M)
Collector #: 218
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Legendary Planeswalker - Kaya
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[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [-3]: Exile target nonland permanent. [-7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your exile, or from among cards you own in exile without paying its mana cost." |5| |
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- NM
- EX
- VG
- G
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Skemfar Shadowsage
Kaldheim
(U)
Collector #: 110
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2/5 Creature - Elf Cleric
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When Skemfar Shadowsage enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Annul
Kaldheim
(C)
Collector #: 042
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Instant
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| Counter target artifact or enchantment spell. | |
- NM
- EX
- VG
- G
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Armed and Armored (Theme Booster)
Kaldheim
(U)
Collector #: 379
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Instant
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| Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | |
- NM
- EX
- VG
- G
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Cosima, God of the Voyage
Kaldheim
(R)
Collector #: 050
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2/4 Legendary Creature - God
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Back The Omenkeel - Legendary Artifact - Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 |
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- NM
- EX
- VG
- G
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Haunting Voyage
Kaldheim
(M)
Collector #: 098
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Sorcery
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Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell |
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- NM
- EX
- VG
- G
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Skemfar Avenger
Kaldheim
(R)
Collector #: 109
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3/1 Creature - Elf Berserker
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| Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Bearded Axe (Theme Booster)
Kaldheim
(U)
Collector #: 388
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Artifact - Equipment
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Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip |
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- NM
- EX
- VG
- G
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Weathered Runestone
Kaldheim
(U)
Collector #: 247
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Artifact
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Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Seize the Spoils
Kaldheim
(C)
Collector #: 149
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dwarf Berserker Token
Kaldheim
(S)
Collector #: 012
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2/1 Token Creature - Dwarf Berserker
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- NM
- EX
- VG
- G
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