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Giant's Amulet
Kaldheim
(U)
Collector #: 059
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Artifact - Equipment
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When Giant's Amulet enters the battlefield, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) Equip |
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Dual Strike
Kaldheim
(U)
Collector #: 132
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Instant
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When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Blood on the Snow
Kaldheim
(R)
Collector #: 079
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Snow Sorcery
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Choose one -
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Blizzard Brawl
Kaldheim
(U)
Collector #: 162
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Snow Sorcery
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Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | |
Colossal Plow
Kaldheim
(U)
Collector #: 236
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6/3 Artifact - Vehicle
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Whenever Colossal Plow attacks, add and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Poison the Cup
Kaldheim
(U)
Collector #: 103
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Instant
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Destroy target creature. If this spell was foretold, scry 2. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Sarulf's Packmate
Kaldheim
(C)
Collector #: 192
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3/3 Creature - Wolf
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When Sarulf's Packmate enters the battlefield, draw a card. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Mistwalker
Kaldheim
(C)
Collector #: 068
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1/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) Flying : Mistwalker gets +1/-1 until end of turn. |
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Snow-Covered Plains (277)
Kaldheim
(C)
Collector #: 277
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Basic Snow Land - Plains
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Spirit of the Aldergard
Kaldheim
(U)
Collector #: 195
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0/4 Snow Creature - Bear Spirit
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When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle your library. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. |
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Ascendant Spirit
Kaldheim
(R)
Collector #: 043
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1/1 Snow Creature - Spirit
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: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. : If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. : If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." |
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Skemfar Avenger
Kaldheim
(R)
Collector #: 109
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3/1 Creature - Elf Berserker
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Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | |
Waking the Trolls
Kaldheim
(R)
Collector #: 234
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target land. II: Put target land card from a graveyard onto the battlefield under your control. III: Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. |
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Rune of Flight
Kaldheim
(U)
Collector #: 075
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Enchantment - Aura Rune
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Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
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Dogged Pursuit
Kaldheim
(C)
Collector #: 085
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Enchantment
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At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | |
Draugr Necromancer
Kaldheim
(R)
Collector #: 086
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4/4 Snow Creature - Zombie Cleric
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If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. |
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Immersturm Predator
Kaldheim
(R)
Collector #: 214
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3/3 Creature - Vampire Dragon
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Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. |
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Armed and Armored (Theme Booster)
Kaldheim
(U)
Collector #: 379
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Instant
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Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | |
Arni Slays the Troll
Kaldheim
(U)
Collector #: 201
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Target creature you control fights up to one target creature you don't control. II: Add . Put two +1/+1 counter son up to one target creature you control. III: You gain life equal to the greatest power among creatures you control. |
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Return Upon the Tide
Kaldheim
(U)
Collector #: 106
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Sorcery
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Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Tergrid's Shadow
Kaldheim
(U)
Collector #: 113
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Instant
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Each player sacrifices two creature. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Battle of Frost and Fire
Kaldheim
(R)
Collector #: 204
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II: Scry 3. III: Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card. |
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Harald, King of Skemfar
Kaldheim
(U)
Collector #: 212
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3/2 Legendary Creature - Elf Warrior
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Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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The Trickster-God's Heist
Kaldheim
(U)
Collector #: 232
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: You may exchange control of two target creatures. II: You may exchange control of two target nonbasic, noncreature permanents that share a card type. III: Target player loses 3 life and you gain 3 life. |
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In Search of Greatness
Kaldheim
(R)
Collector #: 177
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Enchantment
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At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1. | |