MTG / Kaldheim
76 - 100 of 312 results
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Quakebringer
Kaldheim
(M)
Collector #: 145
FOIL
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5/4 Creature - Giant Berserker
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Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell |
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- NM
- EX
- VG
- G
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Seize the Spoils
Kaldheim
(C)
Collector #: 149
FOIL
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Woodland Chasm
Kaldheim
(C)
Collector #: 274
FOIL
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Snow Land - Swamp Forest
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( Woodland Chasm enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Axgard Armory
Kaldheim
(U)
Collector #: 250
FOIL
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Land
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Axgard Armory enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Valki, God of Lies
Kaldheim
(M)
Collector #: 114
FOIL
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2/1 Legendary Creature - God
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When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. Back Tibalt, Cosmic Impostor - Legendary Planeswalker - Tibalt As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." [+2]: Exile the top card of each player's library. [-3]: Exile target artifact or creature. [-8]: Exile all graveyards. Add |5| |
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- NM
- EX
- VG
- G
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Icy Manalith Token
Kaldheim
(S)
Collector #: 017
FOIL
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Token Snow Artifact
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- NM
- EX
- VG
- G
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Resplendent Marshal
Kaldheim
(M)
Collector #: 022
FOIL
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3/3 Creature - Angel Warrior
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Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. |
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- NM
- EX
- VG
- G
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Shepherd of the Cosmos
Kaldheim
(U)
Collector #: 028
FOIL
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3/3 Creature - Angel Warrior
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Flying When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. Foretell |
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- NM
- EX
- VG
- G
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Spirit Token
Kaldheim
(S)
Collector #: 004
FOIL
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Reidane, God of the Worthy
Kaldheim
(R)
Collector #: 021
FOIL
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2/3 Legendary Creature - God
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Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with converted mana cost 4 or greater cost Back Valkmira, Protector's Shield - Legendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
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Swamp (396)
Kaldheim
(L)
Collector #: 396
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Snowfield Sinkhole
Kaldheim
(C)
Collector #: 269
FOIL
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Snow Land - Plains Swamp
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( Snowfield Sinkhole enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Doomskar
Kaldheim
(R)
Collector #: 009
FOIL
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Sorcery
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Destroy all creatures. Foretell |
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer
Kaldheim
(U)
Collector #: 170
FOIL
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Mountain (397)
Kaldheim
(L)
Collector #: 397
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Annul
Kaldheim
(C)
Collector #: 042
FOIL
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Instant
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| Counter target artifact or enchantment spell. | |
- NM
- EX
- VG
- G
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Forging the Tyrite Sword
Kaldheim
(U)
Collector #: 211
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II: Create a Treasure token. III: Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Zombie Berserker Token
Kaldheim
(S)
Collector #: 009
FOIL
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2/2 Token Creature - Zombie Berserker
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- NM
- EX
- VG
- G
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Battlefield Raptor
Kaldheim
(C)
Collector #: 003
FOIL
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1/2 Creature - Bird
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Old-Growth Troll
Kaldheim
(R)
Collector #: 185
FOIL
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4/4 Creature - Troll Warrior
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Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ' |
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- NM
- EX
- VG
- G
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Cosima, God of the Voyage
Kaldheim
(R)
Collector #: 050
FOIL
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2/4 Legendary Creature - God
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Back The Omenkeel - Legendary Artifact - Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 |
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- NM
- EX
- VG
- G
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Clarion Spirit
Kaldheim
(U)
Collector #: 006
FOIL
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Immersturm Predator
Kaldheim
(R)
Collector #: 214
FOIL
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3/3 Creature - Vampire Dragon
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Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. |
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- NM
- EX
- VG
- G
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Weathered Runestone
Kaldheim
(U)
Collector #: 247
FOIL
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Artifact
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Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Showdown of the Skalds
Kaldheim
(R)
Collector #: 229
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II/III: Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
76 - 100 of 312 results