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Serpent's Soul-Jar
Kaldheim Commander Decks
(R)
Collector #: 011
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Artifact
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Whenever an Elf you control dies, exile it. , Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar. |
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Pride of the Perfect
Kaldheim Commander Decks
(U)
Collector #: 052
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Enchantment
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Elves you control get +2/+0. | |
Soldier Token // Bird Token (Bird - 005)
Kaldheim Commander Decks
(S)
Collector #: 004
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1/1 Token Creature - Soldier
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Back Bird Token Token Creature - Bird Flying 1/1 |
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End-Raze Forerunners
Kaldheim Commander Decks
(R)
Collector #: 061
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7/7 Creature - Boar
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Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. |
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Cloudblazer
Kaldheim Commander Decks
(U)
Collector #: 084
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2/2 Creature - Human Scout
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Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. |
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Flickerwisp
Kaldheim Commander Decks
(U)
Collector #: 024
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3/1 Creature - Elemental
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Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next step. |
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Lys Alana Scarblade
Kaldheim Commander Decks
(U)
Collector #: 050
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1/1 Creature - Elf Assassin
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, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. | |
Harvest Season
Kaldheim Commander Decks
(R)
Collector #: 063
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Sorcery
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Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library. | |
Springbloom Druid
Kaldheim Commander Decks
(C)
Collector #: 074
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1/1 Creature - Elf Druid
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When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
Hero of Bretagard
Kaldheim Commander Decks
(R)
Collector #: 004
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1/1 Creature - Human Warrior
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Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. |
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Eyeblight Cullers
Kaldheim Commander Decks
(C)
Collector #: 048
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3/3 Creature - Elf Warrior
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When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.) | |
Abomination of Llanowar
Kaldheim Commander Decks
(U)
Collector #: 081
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*/* Legendary Creature - Elf Horror
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Vigilance; menace (This creature can't be blocked except by two or more creatures.) Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard. |
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Arcane Artisan
Kaldheim Commander Decks
(M)
Collector #: 036
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0/3 Creature - Human Wizard
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, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step. |
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Voice of the Woods
Kaldheim Commander Decks
(R)
Collector #: 078
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2/2 Creature - Elf
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Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield. | |
Elemental Token // Elf Warrior Token
Kaldheim Commander Decks
(S)
Collector #: 006
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7/7 Token Creature - Elemental
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Trample Back Elf Warrior Token Token Creature - Elf Warrior 1/1 |
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Eyeblight Massacre
Kaldheim Commander Decks
(U)
Collector #: 049
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Sorcery
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Non-Elf creatures get -2/-2 until end of turn. | |
Sylvan Messenger
Kaldheim Commander Decks
(U)
Collector #: 075
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2/2 Creature - Elf
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Trample (This creature can deal excess combat damage to defending player or planewalker while attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand the rest on the bottom of your library in any order. |
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Jungle Hollow
Kaldheim Commander Decks
(C)
Collector #: 113
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Land
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Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. : Add or . |
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Opal Palace
Kaldheim Commander Decks
(C)
Collector #: 116
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Land
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: Add . , : Add one mana of any color in your commander’s color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it’s been cast from the command zone this game. |
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Elvish Mystic
Kaldheim Commander Decks
(C)
Collector #: 058
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1/1 Creature - Elf Druid
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: Add . | |
Commander's Sphere
Kaldheim Commander Decks
(C)
Collector #: 099
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Artifact
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: Add one mana of any color in your commander’s color identity. Sacrifice Commander’s Sphere: Draw a card. |
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Shaman of the Pack
Kaldheim Commander Decks
(U)
Collector #: 092
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3/2 Creature - Elf Shaman
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When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. | |
Golgari Rot Farm
Kaldheim Commander Decks
(U)
Collector #: 112
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Land
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Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner’s hand. : Add . |
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Wood Elves
Kaldheim Commander Decks
(C)
Collector #: 080
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1/1 Creature - Elf Scout
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When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
Azorius Signet
Kaldheim Commander Decks
(U)
Collector #: 097
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Artifact
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, : Add . | |