MTG / Innistrad Midnight Hunt Variants

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The Celestus (Extended Art)
3
Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.79
  • 1 available @ $2.23
  • $1.95
    Out of stock.
  • $1.40
    Out of stock.
Curse of Shaken Faith (Extended Art)
1 R
Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Old Stickfingers (Eternal Night)
X B G
*/* Legendary Creature - Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfinger's power and toughness are each equal to the number of creature cards in your graveyard.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Siphon Insight (Extended Art)
U B
Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.99
  • 2 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Primal Adversary (Extended Art)
2 G
4/3 Creature - Wolf
Trample
When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $1.29
  • 1 available @ $1.03
  • $0.90
    Out of stock.
  • $0.65
    Out of stock.
Sigardian Savior (Extended Art)
3 W W
3/3 Creature - Angel
Flying
When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less form your graveyard to the battlefield.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $1.29
  • $1.03
    Out of stock.
  • $0.90
    Out of stock.
  • $0.65
    Out of stock.
Village Watch (Showcase)
4 R
4/3 Creature - Human Werewolf
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Village Reavers
Creature - Werewolf
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
5/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Curse of Silence (Extended Art)
W
Enchantment - Aura Curse
Enchant player
As Curse of Silence enters the battlefield, choose a card name.
Spells with the chosen name enchanted player casts cost {2} more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Dire-Strain Rampage (Extended Art)
1 R G
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Florian, Voldaren Scion (Eternal Night)
1 B R
3/3 Legendary Creature - Vampire Noble
First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Vadrik, Astral Archmage (Eternal Night)
1 U R
1/2 Legendary Creature - Human Wizard
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 4 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Memory Deluge (Extended Art)
2 U U
Instant
Look at the top X cards of your library, where X is the amount of mana spend to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $1.29
  • 1 available @ $1.03
  • $0.90
    Out of stock.
  • $0.65
    Out of stock.
Consuming Blob (Extended Art)
3 G G
*/1 Creature - Ooze
Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Spectral Adversary (Extended Art)
1 U
2/1 Creature - Spirit
Flash
Flying
When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Bird Admirer (Showcase)
2 G
1/4 Creature - Human Archer Werewolf
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Wing Shredder
Creature - Werewolf
Reach
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/5
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Jerren, Corrupted Bishop (Eternal Night)
2 B
2/3 Legendary Creature - Human Cleric
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.
{2}: Target human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren.

Back
Ormendahl, the Corrupter
Legendary Creature - Demon
Flying, trample, lifelink
Sacrifice another creature: Draw a card.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • 1 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Patrician Geist (Extended Art)
2 U
2/2 Creature - Spirit Knight
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost {1} less to cast.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Burly Breaker (Showcase)
3 G G
6/5 Creature - Human Werewolf
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Dire-Strain Demolisher
Creature - Werewolf
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
8/7
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Dawnhart Rejuvenator (Showcase)
3 G
2/4 Creature - Human Warlock
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
{T}: Add one mana of any color.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Slogurk, the Overslime (Eternal Night)
1 G U
3/3 Legendary Creature - Ooze
Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 5 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Burn Down the House (Extended Art)
3 R R
Sorcery
Choose one -
  • Burn Down the House deals 5 damage to each creature and each planeswalker.
  • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Fangblade Brigand (Showcase)
3 R
3/4 Creature - Human Werewolf
{1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Fangblade Eviscerator
Creature - Werewolf
{1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.
4/5
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Willow Geist (Extended Art)
G
1/1 Creature - Treefolk Spirit
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.
When Willow Geist dies, you gain life equal to its power.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.99
  • 1 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Briarbridge Tracker (Extended Art)
2 G
2/3 Creature - Human Scout
Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Suspicious Stowaway (Showcase)
1 U
1/1 Creature - Human Rogue Werewolf
Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Seafaring Werewolf
Creature - Werewolf
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
2/1
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.49
  • 1 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
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