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Overseer of the Damned
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 127
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5/5 Creature - Demon
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Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token. |
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Eternal Skylord
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 099
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3/3 Creature - Zombie Wizard
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When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. |
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Zombie Army Token // Zombie Token
Innistrad: Midnight Hunt Commander Decks
(S)
Collector #: 006
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0/0 Token Creature - Zombie Army
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Back Zombie Token Creature - Zombie Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) 2/2 |
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Lord of the Accursed
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 124
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2/3 Creature - Zombie
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Other Zombies you control get +1/+1. , : All Zombies gain menace until end of turn. (They can't be blocked except by two or more creatures.) |
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Heron's Grace Champion
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 152
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3/3 Creature - Human Knight
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Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. |
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Midnight Reaper
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 125
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3/2 Creature - Zombie Knight
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Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
Bestial Menace
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 134
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Sorcery
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Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. | |
Rhino Token // Wolf Token
Innistrad: Midnight Hunt Commander Decks
(S)
Collector #: 010
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4/4 Token Creature - Rhino
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Trample Back Wolf Token Creature - Wolf 2/2 |
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Celestial Judgment
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 005
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Sorcery
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For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. | |
Gorex, the Tombshell
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 020
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4/4 Legendary Creature - Zombie Turtle
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As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. |
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Havengul Runebinder
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 101
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2/2 Creature - Human Wizard
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, , Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control. | |
Wall of Mourning
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 010
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0/4 Creature - Wall
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Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. |
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Yavimaya Elder
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 147
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2/1 Creature - Human Druid
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When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. , Sacrifice Yavimaya Elder: Draw a card. |
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Darkwater Catacombs
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 171
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Land
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, : Add . | |
Corpse Augur
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 109
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4/2 Creature - Zombie Wizard
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When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. | |
Orzhov Advokist
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 091
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1/4 Creature - Human Advisor
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At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can’t attack you or a planeswalker you control until your next turn. | |
Syphon Flesh
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 129
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Sorcery
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Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. | |
Abzan Falconer
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 077
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2/3 Creature - Human Soldier
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Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. |
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Centaur Token // Wolf Token
Innistrad: Midnight Hunt Commander Decks
(S)
Collector #: 008
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3/3 Token Creature - Centaur
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Back Wolf Token Creature - Wolf 2/2 |
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Krosan Verge
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 175
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Land
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Krosan Verge enters the battlefield tapped. : Add . , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library. |
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Choked Estuary
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 169
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Land
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. : Add or . |
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Exotic Orchard
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 173
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Land
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: Add one mana of any color that a land an opponent controls could produce. | |
Sunken Hollow
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 182
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Land - Island Swamp
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(: Add or .) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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Path of Ancestry
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 178
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Land
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Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. |
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Unclaimed Territory
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 187
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Land
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As Unclaimed Territory enters the battlefield, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. |
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