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Old Rutstein
Innistrad: Crimson Vow
(R)
Collector #: 244
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1/4 Legendary Creature - Human Peasant
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When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. | |
Volatile Arsonist
Innistrad: Crimson Vow
(M)
Collector #: 181
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4/4 Creature - Human Werewolf
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Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Anarchist Creature - Werewolf Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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Blood Fountain
Innistrad: Crimson Vow
(C)
Collector #: 095
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Artifact
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When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") , , Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. |
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Ill-Tempered Loner
Innistrad: Crimson Vow
(R)
Collector #: 162
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3/3 Creature - Human Werewolf
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Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. : Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Howlpack Avenger Creature - Werewolf Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. : Howlpack Avenger gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Bloodtithe Harvester
Innistrad: Crimson Vow
(U)
Collector #: 232
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3/2 Creature - Vampire
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When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") , Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. |
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Torens, Fist of the Angels
Innistrad: Crimson Vow
(R)
Collector #: 249
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2/2 Legendary Creature - Human Cleric
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. |
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Fell Stinger
Innistrad: Crimson Vow
(U)
Collector #: 112
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3/2 Creature - Zombie Scorpion
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Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. |
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Vampires' Vengeance
Innistrad: Crimson Vow
(U)
Collector #: 180
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with , , Discard a card, Sacrifice this artifact: Draw a card.") | |
Stormchaser Drake
Innistrad: Crimson Vow
(U)
Collector #: 082
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2/1 Creature - Drake
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Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. |
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Thirst for Discovery
Innistrad: Crimson Vow
(U)
Collector #: 085
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Instant
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Draw three cards. Then discard two cards unless you discard a basic land card. | |
Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
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Instant
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Choose one -
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Vampire's Kiss
Innistrad: Crimson Vow
(C)
Collector #: 136
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Sorcery
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Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Wedding Invitation
Innistrad: Crimson Vow
(C)
Collector #: 260
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Artifact
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When Wedding Invitation enters the battlefield, draw a card. , Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. |
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Ascendant Packleader
Innistrad: Crimson Vow
(R)
Collector #: 186
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2/1 Creature - Wolf
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Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. |
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Dreamshackle Geist
Innistrad: Crimson Vow
(R)
Collector #: 058
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3/1 Creature - Spirit
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Flying At the beginning of combat on your turn, choose up to one -
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Mischievous Catgeist
Innistrad: Crimson Vow
(U)
Collector #: 069
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1/1 Creature - Cat Spirit
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Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Catlike Curiosity Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead. |
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Voldaren Bloodcaster
Innistrad: Crimson Vow
(R)
Collector #: 137
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2/1 Creature - Vampire Wizard
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Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 |
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Anje, Maid of Dishonor
Innistrad: Crimson Vow
(R)
Collector #: 231
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4/5 Legendary Creature - Vampire
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Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") , Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. |
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Olivia's Attendants
Innistrad: Crimson Vow
(R)
Collector #: 172
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6/6 Creature - Vampire
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Menace Whenever Olivia's Attendants deal damage, create that many Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") : Olivia's Attendants deal 1 damage to any target. |
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Packsong Pup
Innistrad: Crimson Vow
(U)
Collector #: 213
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1/1 Creature - Wolf
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At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup. When Packsong Pup dies, you gain life equal to its power. |
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Undead Butler
Innistrad: Crimson Vow
(U)
Collector #: 133
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1/2 Creature - Zombie
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When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. |
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Cemetery Illuminator
Innistrad: Crimson Vow
(M)
Collector #: 050
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2/3 Creature - Spirit
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Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. |
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Howlpack Piper
Innistrad: Crimson Vow
(R)
Collector #: 205
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2/2 Creature - Human Werewolf
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This spell can't be countered. , : You may put a creature card from your hand onto the battlefield. If it's a Wolf or a Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wildsong Howler Creature - Werewolf Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Dragon Illusion Token
Innistrad: Crimson Vow
(S)
Collector #: 009
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*/* Token Creature - Dragon Illusion
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Flying, haste | |
Jacob Hauken, Inspector
Innistrad: Crimson Vow
(M)
Collector #: 065
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0/2 Legendary Creature - Human Advisor
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: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector. Back Hauken's Insight Legendary Enchantment At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. |
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