- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Whispering Wizard
Innistrad: Crimson Vow
(U)
Collector #: 088
|
3/2 Creature - Human Wizard
|
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. | |
DFC Helper Card (3)
Innistrad: Crimson Vow
(S)
Collector #: 003
|
|
You can use this card to represent a double-faced card. | |
Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
|
4/3 Creature - Human Soldier Werewolf
|
, : Ballista Watcher deals 1 damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf : Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
|
Cruel Witness
Innistrad: Crimson Vow
(C)
Collector #: 055
|
3/3 Creature - Bird Horror
|
Flying Whenever you cast a noncreature spell, surveil 1. |
|
Grisly Ritual
Innistrad: Crimson Vow
(C)
Collector #: 116
|
Sorcery
|
Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Heron of Hope
Innistrad: Crimson Vow
(C)
Collector #: 018
|
2/3 Creature - Bird
|
Flying If you would gain life, you gain that much life plus 1 instead. : Heron of Hope gains lifelink until end of turn. |
|
Mindleech Ghoul
Innistrad: Crimson Vow
(C)
Collector #: 122
|
2/2 Creature - Zombie
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. |
|
Retrieve
Innistrad: Crimson Vow
(U)
Collector #: 215
|
Sorcery
|
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. | |
Serpentine Ambush
Innistrad: Crimson Vow
(C)
Collector #: 077
|
Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
Skull Skaab
Innistrad: Crimson Vow
(U)
Collector #: 248
|
2/2 Creature - Zombie
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. |
|
Investigator's Journal
Innistrad: Crimson Vow
(R)
Collector #: 258
|
Artifact - Clue
|
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. , , Remove a suspect counter from Investigator's Journal: Draw a card. , Sacrifice Investigator's Journal: Draw a card. |
|
Winged Portent
Innistrad: Crimson Vow
(R)
Collector #: 089
|
Instant
|
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control. |
|
Blood Servitor
Innistrad: Crimson Vow
(C)
Collector #: 252
|
2/2 Artifact Creature - Construct
|
When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Fleeting Spirit
Innistrad: Crimson Vow
(U)
Collector #: 014
|
3/1 Creature - Spirit
|
, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. |
|
Hookhand Mariner
Innistrad: Crimson Vow
(C)
Collector #: 203
|
4/4 Creature - Human Werewolf
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Riphook Raider Creature - Werewolf Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |
|
Ragged Recluse
Innistrad: Crimson Vow
(C)
Collector #: 127
|
2/1 Creature - Human Peasant
|
At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. Back Odious Witch Creature - Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 |
|
Rending Flame
Innistrad: Crimson Vow
(U)
Collector #: 175
|
Instant
|
Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller. | |
Sporeback Wolf
Innistrad: Crimson Vow
(C)
Collector #: 223
|
2/2 Creature - Wolf
|
As long as it's your turn, Sporeback Wolf gets +0/+2. | |
Witness the Future
Innistrad: Crimson Vow
(U)
Collector #: 090
|
Sorcery
|
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
DFC Helper Card (4)
Innistrad: Crimson Vow
(S)
Collector #: 004
|
|
You can use this card to represent a double-faced card. | |
Stensia Uprising
Innistrad: Crimson Vow
(R)
Collector #: 178
|
Enchantment
|
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
Cradle of Safety
Innistrad: Crimson Vow
(C)
Collector #: 054
|
Enchantment - Aura
|
Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
|
Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263
|
Land
|
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Fearful Villager
Innistrad: Crimson Vow
(C)
Collector #: 157
|
2/3 Creature - Human Werewolf
|
Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fearsome Werewolf Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 |
|
Groom's Finery
Innistrad: Crimson Vow
(U)
Collector #: 117
|
Artifact - Equipment
|
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
|