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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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Creepy Puppeteer
Innistrad: Crimson Vow
(R)
Collector #: 151
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4/3 Creature - Human Rogue
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Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. |
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Lantern Flare
Innistrad: Crimson Vow
(R)
Collector #: 023
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
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Courier Bat
Innistrad: Crimson Vow
(C)
Collector #: 102
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2/2 Creature - Bat
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Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. |
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Unhallowed Phalanx
Innistrad: Crimson Vow
(C)
Collector #: 135
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1/13 Creature - Zombie Soldier
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Unhallowed Phalanx enters the battlefield tapped. | |
Dollhouse of Horrors
Innistrad: Crimson Vow
(R)
Collector #: 255
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Artifact
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, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. | |
Voldaren Estate
Innistrad: Crimson Vow
(R)
Collector #: 267
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Land
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: Add . , Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. , : Create a Blood token. This ability costs less to activate for each Vampire you control. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") |
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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Nature's Embrace
Innistrad: Crimson Vow
(C)
Collector #: 211
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Enchantment - Aura
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Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has ": Add two mana of any one color." |
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Parasitic Grasp
Innistrad: Crimson Vow
(U)
Collector #: 123
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
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Edgar's Awakening
Innistrad: Crimson Vow
(U)
Collector #: 110
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay . When you do, return target creature card from your graveyard to your hand. |
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Into the Night
Innistrad: Crimson Vow
(U)
Collector #: 163
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Sorcery
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It becomes night. Discard any number of cards, then draw that many cards plus one. | |
Vilespawn Spider
Innistrad: Crimson Vow
(U)
Collector #: 250
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2/3 Creature - Spider
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Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) , , Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. |
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Vampire Token (016)
Innistrad: Crimson Vow
(S)
Collector #: 016
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1/1 Token Creature - Vampire
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Lifelink | |
Dawnhart Geist
Innistrad: Crimson Vow
(U)
Collector #: 008
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1/3 Creature - Spirit Warlock
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Whenever you cast an enchantment spell, you gain 2 life. | |
Rot-Tide Gargantua
Innistrad: Crimson Vow
(C)
Collector #: 129
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5/4 Creature - Zombie Kraken
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
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Wolf Strike
Innistrad: Crimson Vow
(C)
Collector #: 228
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Instant
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Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | |
Circle of Confinement
Innistrad: Crimson Vow
(U)
Collector #: 007
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Enchantment
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When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
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Sigardian Paladin
Innistrad: Crimson Vow
(U)
Collector #: 247
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4/4 Creature - Human Knight
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As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. : Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. |
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Inspired Idea
Innistrad: Crimson Vow
(R)
Collector #: 064
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Sorcery
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.] |
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Wolf Token (011)
Innistrad: Crimson Vow
(S)
Collector #: 011
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3/2 Token Creature - Wolf
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Day // Night Token
Innistrad: Crimson Vow
(S)
Collector #: 021
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If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Back Night As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn. |
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Emblem (Chandra, Dressed to Kill)
Innistrad: Crimson Vow
(S)
Collector #: 020
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Emblem
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Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast this spell. | |
Treasure Token
Innistrad: Crimson Vow
(S)
Collector #: 018
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |
Zombie Token (008)
Innistrad: Crimson Vow
(S)
Collector #: 008
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2/2 Token Creature - Zombie
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