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Gutter Skulker
Innistrad: Crimson Vow
(U)
Collector #: 062
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3/3 Creature - Spirit
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Gutter Skulker can't be blocked as long as it's attacking alone. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Gutter Shortcut Enchantment - Aura Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. |
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Lightning Wolf
Innistrad: Crimson Vow
(C)
Collector #: 168
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4/3 Creature - Wolf
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: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. | |
Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028
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2/2 Creature - Human Peasant
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Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. : Cackling Culprit gains deathtouch until end of turn. 3/5 |
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Soulcipher Board
Innistrad: Crimson Vow
(U)
Collector #: 079
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Artifact
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Soulcipher Board enters the battlefield with three omen counters on it. , : Look at the top two cards of your library. Put one of them into your graveyard. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. Back Cipherbound Spirit Creature - Spirit Flying Cipherbound Spirit can block only creatures with flying. : Draw two cards, then discard a card. 3/2 |
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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Creature - Human Cleric
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: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. | |
Spore Crawler
Innistrad: Crimson Vow
(C)
Collector #: 222
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3/2 Creature - Fungus
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When Spore Crawler dies, draw a card. | |
Graf Reaver
Innistrad: Crimson Vow
(R)
Collector #: 115
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3/3 Creature - Zombie Warrior
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. |
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Alluring Suitor
Innistrad: Crimson Vow
(U)
Collector #: 141
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2/3 Creature - Vampire
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When you attack with exactly two creatures, transform Alluring Suitor. Back Deadly Dancer Creature - Vampire Trample When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end. : Deadly Dancer and another target creature each get +1/+0 until end of turn. |
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Apprentice Sharpshooter
Innistrad: Crimson Vow
(C)
Collector #: 185
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1/4 Creature - Human Archer
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Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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Bleed Dry
Innistrad: Crimson Vow
(C)
Collector #: 094
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Instant
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Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. | |
Bramble Armor
Innistrad: Crimson Vow
(C)
Collector #: 188
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Artifact - Equipment
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When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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Doomed Dissenter
Innistrad: Crimson Vow
(C)
Collector #: 106
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1/1 Creature - Human
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When Doomed Dissenter dies, create a 2/2 black Zombie creature token. | |
Honeymoon Hearse
Innistrad: Crimson Vow
(U)
Collector #: 160
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5/5 Artifact - Vehicle
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Trample Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn. |
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Resistance Squad
Innistrad: Crimson Vow
(U)
Collector #: 032
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3/2 Creature - Human Soldier
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When Resistance Squad enters the battlefield, if you control another human, draw a card. | |
Snarling Wolf
Innistrad: Crimson Vow
(C)
Collector #: 219
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1/1 Creature - Wolf
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: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. | |
Stitched Assistant
Innistrad: Crimson Vow
(C)
Collector #: 081
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3/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
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Vampire Slayer
Innistrad: Crimson Vow
(C)
Collector #: 043
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2/2 Creature - Human Soldier
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Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. | |
Zombie Token (005)
Innistrad: Crimson Vow
(S)
Collector #: 005
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*/* Token Creature - Zombie
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Boarded Window
Innistrad: Crimson Vow
(U)
Collector #: 253
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Artifact
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Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
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Brine Comber
Innistrad: Crimson Vow
(U)
Collector #: 233
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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Diver Skaab
Innistrad: Crimson Vow
(U)
Collector #: 056
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3/5 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. |
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Drogskol Infantry
Innistrad: Crimson Vow
(C)
Collector #: 010
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2/2 Creature - Spirit Soldier
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Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Drogskol Armaments Enchantment - Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. |
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Wolf Token (014)
Innistrad: Crimson Vow
(S)
Collector #: 014
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2/2 Token Creature - Wolf
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