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Sudden Salvation
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 010
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Instant
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Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents. | |
Crush Contraband
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 081
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Instant
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Choose one or both -
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Path of Ancestry
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 177
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Land
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Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. |
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Spirit Token // Thopter Token
Innistrad: Crimson Vow Commander Decks
(S)
Collector #: 003
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3/3 Token Creature - Spirit
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Back Thopter Token Artifact Creature - Thopter Flying 1/1 |
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Swiftfoot Boots
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 169
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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Ghostly Pilferer
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 105
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2/1 Creature - Spirit Rogue
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Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn. |
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Mentor of the Meek
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 093
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2/2 Creature - Human Soldier
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card. | |
Shadowblood Ridge
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 181
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Land
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, : Add . | |
Azorius Locket
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 160
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Artifact
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: Add or . , , Sacrifice Azorius Locket: Draw two cards. |
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Bloodtracker
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 122
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2/2 Creature - Vampire Wizard
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Flying , Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. |
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Custodi Soulbinders
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 082
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0/0 Creature - Human Cleric
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Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. , Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. |
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Feed the Swarm
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 129
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Sorcery
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Destroy target creature or enchantment and opponent controls. You lose life equal to that permanent's mana value. | |
Promise of Bunrei
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 096
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Enchantment
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When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. | |
Windborn Muse
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 101
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2/3 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you. |
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Nebelgast Herald
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 109
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2/1 Creature - Spirit
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Flash Flying Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature and opponent controls. |
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Avacyn's Judgment
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 142
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Sorcery
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Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn’s Judgment deals 2 damage divided as you choose among any number of targets. If Avacyn’s Judgment’s madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. |
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Exotic Orchard
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 173
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Land
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: Add one mana of any color that a land an opponent controls could produce. | |
Falkenrath Gorger
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 146
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2/1 Creature - Vampire Berserker
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Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
Midnight Clock
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 108
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Artifact
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: Add . : Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counters is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
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Sky Diamond
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 167
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Artifact
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Sky Diamond enters the battlefield tapped. : Add . |
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Spirit Token // Spirit Token
Innistrad: Crimson Vow Commander Decks
(S)
Collector #: 001
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1/1 Token Creature - Spirit
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Back Spirit Token Creature - Spirit Flying 1/1 |
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Stromkirk Occultist
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 151
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3/2 Creature - Vampire Horror
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Trample Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Unclaimed Territory
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 188
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Land
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As Unclaimed Territory enters the battlefield, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. |
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Stromkirk Captain
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 157
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2/2 Creature - Vampire Soldier
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First strike Other Vampire creatures you control get +1/+1 and have first strike. |
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Distant Melody
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 103
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Sorcery
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Choose a creature type. Draw a card for each permanent you control of that type. | |