MTG / Gatecrash
51 - 75 of 249 results
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Aurelia's Fury
Gatecrash
(M)
Collector #: 144
FOIL
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Instant
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| Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. | |
- NM
- EX
- VG
- G
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Master Biomancer
Gatecrash
(M)
Collector #: 176
FOIL
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2/4 Creature - Elf Wizard
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| Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's Power and as a mutant in addition to its other types. | |
- NM
- EX
- VG
- G
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Ivy Lane Denizen
Gatecrash
(C)
Collector #: 125
FOIL
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Bioshift
Gatecrash
(C)
Collector #: 214
FOIL
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Instant
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| Move any number of +1/+1 counters from target creature onto another target creature with the same controller. | |
- NM
- EX
- VG
- G
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Merciless Eviction
Gatecrash
(R)
Collector #: 177
FOIL
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Sorcery
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| Choose one - Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers. | |
- NM
- EX
- VG
- G
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Unexpected Results
Gatecrash
(R)
Collector #: 203
FOIL
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Sorcery
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| Shuffle your library then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card,If it's a land card, you may put it onto the battlefield and return unexpected Results to its owner's hand. | |
- NM
- EX
- VG
- G
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Urban Evolution
Gatecrash
(U)
Collector #: 204
FOIL
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Sorcery
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| Draw three cards. You may play an additional land this turn. | |
- NM
- EX
- VG
- G
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Consuming Aberration
Gatecrash
(R)
Collector #: 152
FOIL
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*/* Creature - Horror
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Consuming Aberration’s power and toughness are each equal to the number of cards in your opponents’ graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. |
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- NM
- EX
- VG
- G
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Gruul Charm
Gatecrash
(U)
Collector #: 169
FOIL
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Instant
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| Choose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. | |
- NM
- EX
- VG
- G
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Duskmantle Seer
Gatecrash
(M)
Collector #: 159
FOIL
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4/4 Creature - Vampire Wizard
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Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card’s mana value, then puts it into their hand. |
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- NM
- EX
- VG
- G
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Fathom Mage
Gatecrash
(R)
Collector #: 162
FOIL
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1/1 Creature - Human Wizard
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. |
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- NM
- EX
- VG
- G
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Domri Rade
Gatecrash
(M)
Collector #: 156
FOIL
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Legendary Planeswalker - Domri
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+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2 Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste." |3| |
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- NM
- EX
- VG
- G
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Stolen Identity
Gatecrash
(R)
Collector #: 053
FOIL
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Sorcery
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Put a token onto the battlefield that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Contaminated Ground
Gatecrash
(C)
Collector #: 059
FOIL
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Enchantment - Aura
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Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
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- NM
- EX
- VG
- G
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Dimir Charm
Gatecrash
(U)
Collector #: 154
FOIL
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Instant
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| Choose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. | |
- NM
- EX
- VG
- G
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Assemble the Legion
Gatecrash
(R)
Collector #: 142
FOIL
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Enchantment
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| At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion. | |
- NM
- EX
- VG
- G
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Wasteland Viper
Gatecrash
(U)
Collector #: 139
FOIL
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1/2 Creature - Snake
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Deathtouch Bloodrush - |
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- NM
- EX
- VG
- G
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Orzhov Charm
Gatecrash
(U)
Collector #: 185
FOIL
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Instant
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| Choose one- Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Cloudfin Raptor
Gatecrash
(C)
Collector #: 032
FOIL
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0/1 Creature - Bird Mutant
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Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Rubblebelt Raiders
Gatecrash
(R)
Collector #: 224
FOIL
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3/3 Creature - Human Warrior
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| Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. | |
- NM
- EX
- VG
- G
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Shattering Blow
Gatecrash
(C)
Collector #: 225
FOIL
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Instant
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| Exile target artifact. | |
- NM
- EX
- VG
- G
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Ogre Slumlord
Gatecrash
(R)
Collector #: 074
FOIL
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3/3 Creature - Ogre Rogue
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Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield. Rats you control have deathtouch. |
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- NM
- EX
- VG
- G
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Dying Wish
Gatecrash
(U)
Collector #: 064
FOIL
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Enchantment - Aura
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Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power. |
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- NM
- EX
- VG
- G
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Molten Primordial
Gatecrash
(R)
Collector #: 101
FOIL
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6/4 Creature - Avatar
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Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Court Street Denizen
Gatecrash
(C)
Collector #: 008
FOIL
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2/2 Creature - Human Soldier
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| Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. | |
- NM
- EX
- VG
- G
51 - 75 of 249 results