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Mesa Unicorn
Game Night
(C)
Collector #: 015
|
2/2 Creature - Unicorn
|
Lifelink | |
Plains (60 A)
Game Night
(L)
Collector #: 060
|
Basic land - Plains
|
Snare Thopter
Game Night
(U)
Collector #: 057
|
3/2 Artifact Creature - Thopter
|
Flying Haste |
|
Siege-Gang Commander
Game Night
(R)
Collector #: 042
|
2/2 Creature - Goblin
|
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. , Sacrifice a Goblin: Siege-Gang commander deals 2 damage to any target. |
|
Captivating Crew
Game Night
(R)
Collector #: 038
|
4/3 Creature - Human Pirate
|
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. | |
Manalith
Game Night
(C)
Collector #: 054
|
Artifact
|
: Add one mana of any color. | |
Advanced Stitchwing
Game Night
(U)
Collector #: 018
|
3/4 Creature - Zombie Horror
|
Flying , Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. |
|
Call the Cavalry
Game Night
(C)
Collector #: 010
|
Sorcery
|
Create two 2/2 white Knight creature tokens with vigilance. | |
Cruel Revival
Game Night
(U)
Collector #: 028
|
Instant
|
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. | |
Overcome
Game Night
(U)
Collector #: 048
|
Sorcery
|
Creatures you control get +2/+2 and gain trample until end of turn. | |
Swamp (63 A)
Game Night
(L)
Collector #: 063
|
Basic Land - Swamp
|
Air Elemental
Game Night
(U)
Collector #: 019
|
4/4 Creature - Elemental
|
Flying | |
Bombard
Game Night
(C)
Collector #: 037
|
Instant
|
Bombard deals 4 damage to target creature. | |
Bright Reprisal
Game Night
(U)
Collector #: 009
|
Instant
|
Destroy target attacking creature. Draw a card. |
|
Claustrophobia
Game Night
(C)
Collector #: 020
|
Enchantment - Aura
|
Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during it's controller's untap step. |
|
Eager Construct
Game Night
(C)
Collector #: 051
|
2/2 Artifact Creature - Construct
|
When Eager Construct enters the battlefield, each player may scry 1. | |
Everdawn Champion
Game Night
(U)
Collector #: 011
|
2/2 Creature - Human Soldier
|
Prevent all combat damage that would be dealt to Everdawn Champion. | |
Fan Bearer
Game Night
(C)
Collector #: 012
|
1/2 Creature - Zombie
|
, : Tap target creature. | |
Filigree Familiar
Game Night
(U)
Collector #: 052
|
2/2 Artifact Creature - Fox
|
When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. |
|
Forest (68 B)
Game Night
(L)
Collector #: 068
|
Basic Land - Forest
|
Howling Golem
Game Night
(U)
Collector #: 053
|
2/3 Artifact Creature - Golem
|
Whenever Howling Golem attacks or blocks, each player draws a card. | |
Hydrolash
Game Night
(U)
Collector #: 022
|
Instant
|
Attacking creatures get -2/-0 until end of turn. Draw a card. |
|
Inspired Charge
Game Night
(C)
Collector #: 013
|
Instant
|
Creatures you control get +2/+1 until end of turn. | |
Inspiring Captain
Game Night
(C)
Collector #: 014
|
3/3 Creature - Human Knight
|
When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. | |
Languish
Game Night
(R)
Collector #: 031
|
Sorcery
|
All creatures get -4/-4 until end of turn. | |