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Street Wraith
Future Sight
(U)
Collector #: 090
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3/4 Creature - Wraith
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Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) |
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Summoner's Pact
Future Sight
(R)
Collector #: 139
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Instant
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Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Tolaria West
Future Sight
(U)
Collector #: 173
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Land
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Tolaria West enters the battlefield tapped. : Add to your mana pool. Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) |
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Utopia Mycon
Future Sight
(U)
Collector #: 140
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0/2 Creature - Fungus
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At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Add one mana of any color to your mana pool. |
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Grove of the Burnwillows
Future Sight
(R)
Collector #: 176
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Land
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: Add to your mana pool. : Add or to your mana pool. Each opponent gains 1 life. |
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Nacatl War-Pride
Future Sight
(U)
Collector #: 147
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3/3 Creature - Cat Warrior
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Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. |
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Homing Sliver
Future Sight
(C)
Collector #: 118
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2/2 Creature - Sliver
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Each Sliver card in each player's hand has slivercycling . Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) |
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Korlash, Heir to Blackblade
Future Sight
(R)
Collector #: 087
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*/* Legendary Creature - Zombie Warrior
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Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. : Regenerate Korlash. Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. |
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Daybreak Coronet
Future Sight
(R)
Collector #: 021
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Enchantment - Aura
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Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) |
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Barren Glory
Future Sight
(R)
Collector #: 003
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Enchantment
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At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. | |
Vedalken Aethermage
Future Sight
(C)
Collector #: 061
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1/2 Creature - Vedalken Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) |
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Nix
Future Sight
(R)
Collector #: 055
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Instant
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Counter target spell if no mana was spent to cast it. | |
Slaughter Pact
Future Sight
(R)
Collector #: 078
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Instant
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Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Venser, Shaper Savant
Future Sight
(R)
Collector #: 046
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2/2 Legendary Creature - Human Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. |
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Augur of Skulls
Future Sight
(C)
Collector #: 063
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1/1 Creature - Skeleton Wizard
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: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep. |
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Narcomoeba
Future Sight
(U)
Collector #: 054
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1/1 Creature - Illusion
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Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. |
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Riftsweeper
Future Sight
(U)
Collector #: 136
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2/2 Creature - Elf Shaman
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When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. | |
Magus of the Moat
Future Sight
(R)
Collector #: 012
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0/3 Creature - Human Wizard
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Creatures without flying can't attack. | |
Rites of Flourishing
Future Sight
(R)
Collector #: 137
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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Dakmor Salvage
Future Sight
(U)
Collector #: 169
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Land
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Dakmor Salvage enters the battlefield tapped. : Add to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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Bridge from Below
Future Sight
(R)
Collector #: 081
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Enchantment
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Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. |
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Aven Mindcensor
Future Sight
(U)
Collector #: 018
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2/1 Creature - Bird Wizard
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Flash (You may cast this spell any time you could cast an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. |
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Haze of Rage
Future Sight
(U)
Collector #: 100
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Sorcery
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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Oriss, Samite Guardian
Future Sight
(R)
Collector #: 028
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1/3 Legendary Creature - Human Cleric
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: Prevent all damage that would be dealt to target creature this turn. Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. |
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Jhoira of the Ghitu
Future Sight
(R)
Collector #: 157
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2/2 Legendary Creature - Human Wizard
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, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) | |