MTG / Future Sight
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Llanowar Reborn
Future Sight
(U)
Collector #: 171
FOIL
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Land
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Llanowar Reborn enters the battlefield tapped. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) |
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- NM
- EX
- VG
- G
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Tolaria West
Future Sight
(U)
Collector #: 173
FOIL
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Land
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Tolaria West enters the battlefield tapped. Transmute |
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- NM
- EX
- VG
- G
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Daybreak Coronet
Future Sight
(R)
Collector #: 021
FOIL
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Enchantment - Aura
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Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) |
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- NM
- EX
- VG
- G
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Jhoira of the Ghitu
Future Sight
(R)
Collector #: 157
FOIL
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2/2 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Emblem of the Warmind
Future Sight
(U)
Collector #: 112
FOIL
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Enchantment - Aura
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Enchant creature you control Creatures you control have haste. |
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- NM
- EX
- VG
- G
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River of Tears
Future Sight
(R)
Collector #: 179
FOIL
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Land
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- NM
- EX
- VG
- G
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Tombstalker
Future Sight
(R)
Collector #: 091
FOIL
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5/5 Creature - Demon
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Flying Delve (Each card you exile from your graveyard while casting this spell pays for |
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- NM
- EX
- VG
- G
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Patrician's Scorn
Future Sight
(C)
Collector #: 029
FOIL
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Instant
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If you’ve cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments. |
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- NM
- EX
- VG
- G
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Bridge from Below
Future Sight
(R)
Collector #: 081
FOIL
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Enchantment
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Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. |
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- NM
- EX
- VG
- G
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Stronghold Rats
Future Sight
(U)
Collector #: 079
FOIL
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2/1 Creature - Rat
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Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. |
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- NM
- EX
- VG
- G
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Intervention Pact
Future Sight
(R)
Collector #: 008
FOIL
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Instant
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Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Chronomantic Escape
Future Sight
(U)
Collector #: 004
FOIL
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Sorcery
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Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3- |
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- NM
- EX
- VG
- G
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Snake Cult Initiation
Future Sight
(U)
Collector #: 089
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Mystic Speculation
Future Sight
(U)
Collector #: 041
FOIL
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Sorcery
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Buyback Scry 3 (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Logic Knot
Future Sight
(C)
Collector #: 052
FOIL
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Instant
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Delve (Each card you exile from your graveyard while casting this spell pays for Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Seht's Tiger
Future Sight
(R)
Collector #: 031
FOIL
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3/3 Creature - Cat
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Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) |
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- NM
- EX
- VG
- G
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Korlash, Heir to Blackblade
Future Sight
(R)
Collector #: 087
FOIL
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*/* Legendary Creature - Zombie Warrior
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Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Narcomoeba
Future Sight
(U)
Collector #: 054
FOIL
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1/1 Creature - Illusion
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Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. |
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- NM
- EX
- VG
- G
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Spellweaver Volute
Future Sight
(R)
Collector #: 059
FOIL
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Enchantment - Aura
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Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. |
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- NM
- EX
- VG
- G
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Aven Mindcensor
Future Sight
(U)
Collector #: 018
FOIL
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2/1 Creature - Bird Wizard
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Flash (You may cast this spell any time you could cast an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. |
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- NM
- EX
- VG
- G
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Magus of the Vineyard
Future Sight
(R)
Collector #: 132
FOIL
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1/1 Creature - Human Wizard
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Spirit en-Dal
Future Sight
(U)
Collector #: 017
FOIL
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2/1 Creature - Spirit
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Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - |
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- NM
- EX
- VG
- G
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Nacatl War-Pride
Future Sight
(U)
Collector #: 147
FOIL
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3/3 Creature - Cat Warrior
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Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Pyromancer's Swath
Future Sight
(R)
Collector #: 104
FOIL
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Enchantment
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If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At the beginning of each end step, discard your hand. |
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- NM
- EX
- VG
- G
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Molten Disaster
Future Sight
(R)
Collector #: 102
FOIL
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Sorcery
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Kicker If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player. |
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- NM
- EX
- VG
- G
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