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Necrologia
Exodus
(U)
Collector #: 068
|
Instant
|
Cast Necrologia only during your end step. As an additional cost to cast Necrologia, pay X life. Draw X cards. |
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Spike Weaver
Exodus
(R)
Collector #: 128
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0/0 Creature - Spike
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Spike Weaver enters the battlefield with three +1/+1 counters on it. , Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. , Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. |
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Mogg Assassin
Exodus
(U)
Collector #: 088
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2/1 Creature - Goblin Assassin
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: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. | |
Mana Breach
Exodus
(U)
Collector #: 038
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Enchantment
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Whenever a player casts a spell, that player returns a land they control to its owner’s hand. | |
Theft of Dreams
Exodus
(C)
Collector #: 049
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Sorcery
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Draw a card for each tapped creature target opponent controls. | |
Predatory Hunger
Exodus
(C)
Collector #: 117
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Enchantment - Aura
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Enchant creature Whenever an opponent plays a creature spell, put a +1/+1 counter on enchanted creature. |
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Soltari Visionary
Exodus
(C)
Collector #: 020
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2/2 Creature - Soltari Cleric
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Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. |
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Whiptongue Frog
Exodus
(C)
Collector #: 052
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1/3 Creature - Frog
|
: Whiptongue Frog gains flying until end of turn. | |
Bequeathal
Exodus
(C)
Collector #: 106
|
Enchantment - Aura
|
Enchant creature When enchanted creature is put into a graveyard, you draw two cards. |
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Plaguebearer
Exodus
(R)
Collector #: 071
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1/1 Creature - Zombie
|
: Destroy target nonblack creature with converted mana cost X. | |
Fade Away
Exodus
(C)
Collector #: 034
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Sorcery
|
For each creature, its controller sacrifices a permanent unless they pay . | |
Curiosity
Exodus
(U)
Collector #: 029
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Enchantment - Aura
|
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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Penance
Exodus
(U)
Collector #: 015
|
Enchantment
|
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. | |
Null Brooch
Exodus
(R)
Collector #: 136
|
Artifact
|
, , Discard your hand: Counter target noncreature spell. | |
Fighting Chance
Exodus
(R)
Collector #: 082
|
Instant
|
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. | |
Workhorse
Exodus
(R)
Collector #: 142
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0/0 Artifact Creature - Horse
|
Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add . |
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Dominating Licid
Exodus
(R)
Collector #: 030
|
1/1 Creature - Licid
|
, : Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. You control enchanted creature. |
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Mirri, Cat Warrior
Exodus
(R)
Collector #: 114
|
2/3 Legendary Creature - Cat Warrior
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First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) | |
Pandemonium
Exodus
(R)
Collector #: 093
|
Enchantment
|
Whenever a creature enters the battlefield, that creature’s controller may have it deal damage equal to its power to any target of their choice. | |
Wood Elves
Exodus
(C)
Collector #: 130
|
1/1 Creature - Elf Scout
|
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
Mindless Automaton
Exodus
(R)
Collector #: 135
|
0/0 Artifact Creature - Construct
|
Mindless Automaton enters the battlefield with two +1/+1 counters on it. , Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. |
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Limited Resources
Exodus
(R)
Collector #: 010
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Enchantment
|
When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can’t play lands as long as ten or more lands are on the battlefield. |
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Paladin en-Vec
Exodus
(R)
Collector #: 012
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2/2 Creature - Human Knight
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First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) | |
Exalted Dragon
Exodus
(R)
Collector #: 006
|
5/5 Creature - Dragon
|
Flying Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.) |
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Merfolk Looter
Exodus
(C)
Collector #: 039
|
1/1 Creature - Merfolk Rogue
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: Draw a card, then discard a card. | |