MTG / Exodus
101 - 125 of 143 results
Refine search:
|
Convalescence
Exodus
(R)
Collector #: 005
|
Enchantment
|
| At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. | |
- NM
- EX
- VG
- G
|
Spike Hatcher
Exodus
(R)
Collector #: 126
|
0/0 Creature - Spike
|
|
Spike Hatcher enters the battlefield with six +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Avenging Druid
Exodus
(C)
Collector #: 105
|
1/3 Creature - Human Druid
|
| Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
|
Cursed Flesh
Exodus
(C)
Collector #: 056
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets -1/-1 and has fear. |
|
- NM
- EX
- VG
- G
|
Jackalope Herd
Exodus
(C)
Collector #: 111
|
4/5 Creature - Rabbit Beast
|
| When you cast a spell, return Jackalope Herd to its owner's hand. | |
- NM
- EX
- VG
- G
|
Mind Maggots
Exodus
(U)
Collector #: 066
|
2/2 Creature - Insect
|
| When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. | |
- NM
- EX
- VG
- G
|
Scare Tactics
Exodus
(C)
Collector #: 073
|
Instant
|
| Creatures you control get +1/+0 until end of turn. | |
- NM
- EX
- VG
- G
|
Shield Mate
Exodus
(C)
Collector #: 019
|
1/1 Creature - Human Soldier
|
| Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. | |
- NM
- EX
- VG
- G
|
Sonic Burst
Exodus
(C)
Collector #: 103
|
Instant
|
|
As an additional cost to cast Sonic Burst, discard a card at random. Sonic Burst deals 4 damage to any target. |
|
- NM
- EX
- VG
- G
|
Transmogrifying Licid
Exodus
(U)
Collector #: 141
|
2/2 Artifact Creature - Licid
|
|
Enchanted creature gets +1/+1 and is an artifact in addition to its other types. |
|
- NM
- EX
- VG
- G
|
Welkin Hawk
Exodus
(C)
Collector #: 025
|
1/1 Creature - Bird
|
|
Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. |
|
- NM
- EX
- VG
- G
|
Aether Tide
Exodus
(C)
Collector #: 027
|
Sorcery
|
|
As an additional cost to cast Aether Tide, discard X creature cards. Return X target creatures to their owners' hands. |
|
- NM
- EX
- VG
- G
|
Death's Duet
Exodus
(C)
Collector #: 060
|
Sorcery
|
| Return two target creature cards from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Elven Palisade
Exodus
(U)
Collector #: 109
|
Enchantment
|
| Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. | |
- NM
- EX
- VG
- G
|
Keeper of the Beasts
Exodus
(U)
Collector #: 112
|
1/2 Creature - Human Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Rootwater Alligator
Exodus
(C)
Collector #: 122
|
3/2 Creature - Crocodile
|
| Sacrifice a Forest: Regenerate Rootwater Alligator. | |
- NM
- EX
- VG
- G
|
Spike Rogue
Exodus
(U)
Collector #: 127
|
0/0 Creature - Spike
|
|
Spike Rogue enters the battlefield with two +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Ephemeron
Exodus
(R)
Collector #: 031
|
4/4 Creature - Illusion
|
|
Flying Discard a card: Return Ephemeron to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Ogre Shaman
Exodus
(R)
Collector #: 091
|
3/3 Creature - Ogre Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Crashing Boars
Exodus
(U)
Collector #: 108
|
4/4 Creature - Boar
|
| Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. | |
- NM
- EX
- VG
- G
|
Mirozel
Exodus
(U)
Collector #: 041
|
2/3 Creature - Illusion
|
|
Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Rabid Wolverines
Exodus
(C)
Collector #: 119
|
4/4 Creature - Wolverine
|
| Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
|
Scalding Salamander
Exodus
(U)
Collector #: 100
|
2/1 Creature - Salamander
|
| Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. | |
- NM
- EX
- VG
- G
|
School of Piranha
Exodus
(C)
Collector #: 045
|
3/3 Creature - Fish
|
|
At the beginning of your upkeep, sacrifice School of Piranha unless you pay |
|
- NM
- EX
- VG
- G
|
Standing Troops
Exodus
(C)
Collector #: 022
|
1/4 Creature - Human Soldier
|
| Vigilance | |
- NM
- EX
- VG
- G
101 - 125 of 143 results