MTG / Eventide
26 - 50 of 187 results
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Leering Emblem
Eventide
(R)
Collector #: 171
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Artifact - Equipment
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Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
Equip |
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- NM
- EX
- VG
- G
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Rugged Prairie
Eventide
(R)
Collector #: 178
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Land
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- NM
- EX
- VG
- G
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Lingering Tormentor
Eventide
(U)
Collector #: 036
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2/2 Creature - Spirit
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Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Primalcrux
Eventide
(R)
Collector #: 073
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*/* Creature - Elemental
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Trample Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. |
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- NM
- EX
- VG
- G
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Fetid Heath
Eventide
(R)
Collector #: 176
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Land
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- NM
- EX
- VG
- G
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Flooded Grove
Eventide
(R)
Collector #: 177
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Land
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- NM
- EX
- VG
- G
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Murkfiend Liege
Eventide
(R)
Collector #: 156
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4/4 Creature - Horror
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Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. |
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- NM
- EX
- VG
- G
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Inside Out
Eventide
(C)
Collector #: 103
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Instant
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Switch target creature's power and toughness until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Edge of the Divinity
Eventide
(C)
Collector #: 087
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Enchantment - Aura
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Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. |
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- NM
- EX
- VG
- G
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Stillmoon Cavalier
Eventide
(R)
Collector #: 095
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2/1 Creature - Zombie Knight
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Protection from white and from black |
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- NM
- EX
- VG
- G
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Springjack Pasture
Eventide
(R)
Collector #: 179
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Land
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- NM
- EX
- VG
- G
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Cascade Bluffs
Eventide
(R)
Collector #: 175
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Land
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- NM
- EX
- VG
- G
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Scarecrone
Eventide
(R)
Collector #: 172
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1/2 Artifact Creature - Scarecrow
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- NM
- EX
- VG
- G
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Patrol Signaler
Eventide
(U)
Collector #: 012
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1/1 Creature - Kithkin Soldier
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- NM
- EX
- VG
- G
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Sanity Grinding
Eventide
(R)
Collector #: 029
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Sorcery
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| Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Soot Imp
Eventide
(U)
Collector #: 043
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1/2 Creature - Imp
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Flying Whenever a player casts a nonblack spell, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Stigma Lasher
Eventide
(R)
Collector #: 062
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2/2 Creature - Elemental Shaman
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Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. |
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- NM
- EX
- VG
- G
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Divinity of Pride
Eventide
(R)
Collector #: 086
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4/4 Creature - Spirit Avatar
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Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. |
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- NM
- EX
- VG
- G
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Favor of the Overbeing
Eventide
(C)
Collector #: 151
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Enchantment - Aura
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Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. |
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- NM
- EX
- VG
- G
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Hallowed Burial
Eventide
(R)
Collector #: 007
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Sorcery
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| Put all creatures on the bottom of their owners' libraries. | |
- NM
- EX
- VG
- G
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Needle Specter
Eventide
(R)
Collector #: 039
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1/1 Creature - Specter
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Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. |
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- NM
- EX
- VG
- G
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Balefire Liege
Eventide
(R)
Collector #: 132
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2/4 Creature - Spirit Horror
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Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life. |
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- NM
- EX
- VG
- G
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Overbeing of Myth
Eventide
(R)
Collector #: 157
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*/* Creature - Spirit Avatar
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Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. |
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- NM
- EX
- VG
- G
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Flame Jab
Eventide
(C)
Collector #: 053
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Sorcery
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Flame Jab deals 1 damage to target player or creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
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Soul Snuffers
Eventide
(U)
Collector #: 045
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3/3 Creature - Elemental Shaman
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| When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. | |
- NM
- EX
- VG
- G
26 - 50 of 187 results