MTG / Dragons Maze
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Gleam of Battle
Dragon's Maze
(U)
Collector #: 073
FOIL
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Enchantment
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| Whenever a creature you control attacks, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Council of the Absolute
Dragon's Maze
(M)
Collector #: 062
FOIL
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2/4 Creature - Human Advisor
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As Council of the Absolute enters the battlefield, name a card other than a creature or a land. Your opponents can't cast cards with the chosen name. Spells with the chosen name you cast cost |
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- NM
- EX
- VG
- G
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Phytoburst
Dragon's Maze
(C)
Collector #: 046
FOIL
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Sorcery
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| Target creature gets +5/+5 until end of turn. | |
- NM
- EX
- VG
- G
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Mirko Vosk, Mind Drinker
Dragon's Maze
(R)
Collector #: 085
FOIL
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2/4 Legendary Creature - Vampire
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Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. |
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- NM
- EX
- VG
- G
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Blood Baron of Vizkopa
Dragon's Maze
(M)
Collector #: 057
FOIL
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4/4 Creature - Vampire
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Lifelink, protection from white and black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. |
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- NM
- EX
- VG
- G
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Ral Zarek
Dragon's Maze
(M)
Collector #: 094
FOIL
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Legendary Planeswalker - Ral
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[+1]: Tap target permanent, then untap another target permanent. [-2]: Ral Zarek deals 3 damage to any target. [-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. |4| |
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- NM
- EX
- VG
- G
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Zhur-Taa Ancient
Dragon's Maze
(R)
Collector #: 119
FOIL
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7/5 Creature - Beast
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| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Putrefy
Dragon's Maze
(U)
Collector #: 093
FOIL
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Instant
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| Destroy target artifact or creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Breaking // Entering
Dragon's Maze
(R)
Collector #: 124
FOIL
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Sorcery
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Breaking: Target player mills eight cards. Entering: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Aetherling
Dragon's Maze
(R)
Collector #: 011
FOIL
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4/5 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Gruul War Chant
Dragon's Maze
(U)
Collector #: 075
FOIL
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Enchantment
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| Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. | |
- NM
- EX
- VG
- G
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Mutant's Prey
Dragon's Maze
(C)
Collector #: 045
FOIL
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Instant
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| Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Exava, Rakdos Blood Witch
Dragon's Maze
(R)
Collector #: 069
FOIL
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3/3 Legendary Creature - Human Cleric
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First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. |
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- NM
- EX
- VG
- G
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Give // Take
Dragon's Maze
(U)
Collector #: 129
FOIL
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Sorcery
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Give: Put three +1/+1 counters on target creatures. Take: Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Far // Away
Dragon's Maze
(U)
Collector #: 127
FOIL
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Instant
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Far: Return target creature to its owner's hand. Away: Target player sacrifices a creature. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Flesh // Blood
Dragon's Maze
(R)
Collector #: 128
FOIL
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Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Izzet Cluestone
Dragon's Maze
(C)
Collector #: 141
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Lavinia of the Tenth
Dragon's Maze
(R)
Collector #: 080
FOIL
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4/4 Legendary Creature - Human Soldier
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Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.(Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) |
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- NM
- EX
- VG
- G
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Nivix Cyclops
Dragon's Maze
(C)
Collector #: 087
FOIL
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1/4 Creature - Cyclops
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Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Orzhov Guildgate
Dragon's Maze
(C)
Collector #: 153
FOIL
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Land - Gate
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Orzhov Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ready // Willing
Dragon's Maze
(R)
Collector #: 132
FOIL
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Instant
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Ready: Creatures you control are indestructible this turn. Untap each creature you control. Willing: Creatures you control gain deathtouch and lifelink until end of turn> Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Rakdos Guildgate
Dragon's Maze
(C)
Collector #: 154
FOIL
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Land - Gate
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Rakdos Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Trait Doctoring
Dragon's Maze
(R)
Collector #: 018
FOIL
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Sorcery
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Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Advent of the Wurm
Dragon's Maze
(R)
Collector #: 051
FOIL
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Instant
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| Put a 5/5 green Wurm creature token with trample onto the battlefield. | |
- NM
- EX
- VG
- G
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Ruric Thar, the Unbowed
Dragon's Maze
(R)
Collector #: 099
FOIL
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6/6 Legendary Creature - Ogre Warrior
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Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. |
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- NM
- EX
- VG
- G
26 - 50 of 156 results