MTG / Double Masters
201 - 225 of 373 results
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Awakening Zone
Double Masters
(R)
Collector #: 153
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Enchantment
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At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Open the Vaults
Double Masters
(R)
Collector #: 024
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Sorcery
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| Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) | |
- NM
- EX
- VG
- G
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Veteran Explorer
Double Masters
(U)
Collector #: 186
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1/1 Creature - Human Soldier Scout
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| When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it. | |
- NM
- EX
- VG
- G
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Sword of the Meek
Double Masters
(R)
Collector #: 299
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Artifact - Equipment
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Equipped creature gets +1/+2. Equip Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. |
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- NM
- EX
- VG
- G
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Dread Return
Double Masters
(U)
Collector #: 089
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Sorcery
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Return target creature card from your graveyard to the battlefield. Flashback - Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Riddlesmith
Double Masters
(U)
Collector #: 065
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2/1 Creature - Human Artificer
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| Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. | |
- NM
- EX
- VG
- G
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Alabaster Mage
Double Masters
(C)
Collector #: 002
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2/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Clue Token
Double Masters
(S)
Collector #: 022
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Flayer Husk
Double Masters
(C)
Collector #: 256
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Magus of the Will
Double Masters
(R)
Collector #: 098
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3/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Kazuul's Toll Collector
Double Masters
(C)
Collector #: 133
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3/2 Creature - Ogre Warrior
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- NM
- EX
- VG
- G
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Lightning Axe
Double Masters
(C)
Collector #: 135
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Instant
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As an additional cost to cast this spell, discard a card or pay Lightning Axe deals 5 damage to target creature. |
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- NM
- EX
- VG
- G
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Geth, Lord of the Vault
Double Masters
(M)
Collector #: 094
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5/5 Legendary Creature - Phyrexian Zombie
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
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- NM
- EX
- VG
- G
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Oblivion Stone
Double Masters
(R)
Collector #: 279
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Artifact
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- NM
- EX
- VG
- G
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Sickleslicer
Double Masters
(C)
Collector #: 287
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip |
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- NM
- EX
- VG
- G
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Skullmulcher
Double Masters
(U)
Collector #: 180
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3/3 Creature - Elemental
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Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured. |
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- NM
- EX
- VG
- G
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Valor in Akros
Double Masters
(U)
Collector #: 037
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Enchantment
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| Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Flooded Grove
Double Masters
(R)
Collector #: 318
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Land
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- NM
- EX
- VG
- G
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Cat Token
Double Masters
(S)
Collector #: 004
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2/2 Token Creature - Cat
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- NM
- EX
- VG
- G
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Death-Hood Cobra
Double Masters
(C)
Collector #: 163
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2/2 Creature - Phyrexian Snake
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- NM
- EX
- VG
- G
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Dire Fleet Hoarder
Double Masters
(C)
Collector #: 084
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2/1 Creature - Human Pirate
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When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with " |
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- NM
- EX
- VG
- G
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Divest
Double Masters
(C)
Collector #: 087
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Sorcery
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| Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Skinwing
Double Masters
(C)
Collector #: 288
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip |
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- NM
- EX
- VG
- G
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Magus of the Abyss
Double Masters
(R)
Collector #: 097
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4/3 Creature - Human Wizard
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| At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Hinder
Double Masters
(U)
Collector #: 054
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Instant
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| Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. | |
- NM
- EX
- VG
- G
201 - 225 of 373 results