MTG / Double Masters
126 - 150 of 373 results
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Death's Shadow
Double Masters
(R)
Collector #: 082
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Sundering Titan
Double Masters
(R)
Collector #: 292
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7/10 Artifact Creature - Golem
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| When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. | |
- NM
- EX
- VG
- G
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Rhys the Redeemed
Double Masters
(R)
Collector #: 213
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1/1 Legendary Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Goblin Guide
Double Masters
(R)
Collector #: 127
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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- NM
- EX
- VG
- G
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Imperial Recruiter
Double Masters
(M)
Collector #: 131
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1/1 Creature - Human Advisor
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| When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Golem-Skin Gauntlets
Double Masters
(C)
Collector #: 259
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Artifact - Equipment
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Equipped creature gets +1/+0 for each Equipment attached to it. Equip |
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- NM
- EX
- VG
- G
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Mana Reflection
Double Masters
(R)
Collector #: 175
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Enchantment
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| If you tap a permanent for mana, it produces twice as much of that mana instead. | |
- NM
- EX
- VG
- G
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Thought Reflection
Double Masters
(R)
Collector #: 072
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Enchantment
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| If you would draw a card, draw two cards instead. | |
- NM
- EX
- VG
- G
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Welding Jar
Double Masters
(U)
Collector #: 307
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Artifact
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| Sacrifice Welding Jar: Regenerate target artifact. | |
- NM
- EX
- VG
- G
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Progenitor Mimic
Double Masters
(R)
Collector #: 212
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0/0 Creature - Shapeshifter
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| You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has “At the beginning of your upkeep, if this creature isn’t a token, create a token that’s a copy of this creature.” | |
- NM
- EX
- VG
- G
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Godo, Bandit Warlord
Double Masters
(R)
Collector #: 128
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Disciple of the Vault
Double Masters
(U)
Collector #: 086
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1/1 Creature - Human Cleric
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| Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. | |
- NM
- EX
- VG
- G
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Twilight Mire
Double Masters
(R)
Collector #: 328
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Land
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- NM
- EX
- VG
- G
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Balduvian Rage
Double Masters
(C)
Collector #: 115
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Instant
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Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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High Market
Double Masters
(R)
Collector #: 321
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Land
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- NM
- EX
- VG
- G
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Dark Depths
Double Masters
(M)
Collector #: 314
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Legendary Snow Land
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Dark Depths enters the battlefield with ten ice counters on it. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Cranial Plating
Double Masters
(U)
Collector #: 245
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Karn Liberated
Double Masters
(M)
Collector #: 001
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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- NM
- EX
- VG
- G
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Urza's Tower
Double Masters
(C)
Collector #: 331
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Land - Urza's Tower
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- NM
- EX
- VG
- G
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Frogify
Double Masters
(C)
Collector #: 052
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Enchantment - Aura
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Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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- NM
- EX
- VG
- G
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Jhoira, Weatherlight Captain
Double Masters
(R)
Collector #: 203
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3/3 Legendary Creature - Human Artificer
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| Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Eldrazi Spawn Token
Double Masters
(S)
Collector #: 001
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0/1 Token Creature - Eldrazi Spawn
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Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Grand Architect
Double Masters
(R)
Collector #: 053
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1/3 Creature - Vedalken Artificer
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Other blue creatures you control get +1/+1. Tap an untapped blue creature you control: Add |
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- NM
- EX
- VG
- G
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Greater Good
Double Masters
(R)
Collector #: 170
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Arixmethes, Slumbering Isle
Double Masters
(R)
Collector #: 189
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12/12 Legendary Creature - Kraken
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Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. |
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- NM
- EX
- VG
- G
126 - 150 of 373 results