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Dark Depths
Double Masters
(M)
Collector #: 314
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Legendary Snow Land
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Dark Depths enters the battlefield with ten ice counters on it. : Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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Fetid Heath
Double Masters
(R)
Collector #: 316
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Land
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: Add . , : Add , , or . |
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Rugged Prairie
Double Masters
(R)
Collector #: 325
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Land
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: Add . , : Add , , or . |
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Karn Liberated
Double Masters
(M)
Collector #: 001
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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Sneak Attack
Double Masters
(M)
Collector #: 145
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Enchantment
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: You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice the creature at the beginning of the next end step. | |
Darksteel Citadel
Double Masters
(U)
Collector #: 315
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Artifact Land
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Indestructible : Add . |
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Breya, Etherium Shaper
Double Masters
(M)
Collector #: 192
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4/4 Legendary Artifact Creature - Human
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When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one -
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Voice of Resurgence
Double Masters
(R)
Collector #: 227
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2/2 Creature - Elemental
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Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | |
Throne of Geth
Double Masters
(U)
Collector #: 301
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Artifact
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, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | |
Blinkmoth Nexus
Double Masters
(R)
Collector #: 311
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Land
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: Add . : Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. , : Target Blinkmoth gets +1/+1 until end of turn. |
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Arixmethes, Slumbering Isle
Double Masters
(R)
Collector #: 189
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12/12 Legendary Creature - Kraken
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Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. : Add . |
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Vengevine
Double Masters
(M)
Collector #: 185
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4/3 Creature - Elemental
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Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
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Avenger of Zendikar
Double Masters
(M)
Collector #: 152
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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Adaptive Automaton
Double Masters
(R)
Collector #: 231
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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Goblin Guide
Double Masters
(R)
Collector #: 127
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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Heartbeat of Spring
Double Masters
(R)
Collector #: 171
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Enchantment
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Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
Urza's Mine
Double Masters
(C)
Collector #: 329
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Land - Urza's Mine
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: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead. | |
Dark Confidant
Double Masters
(M)
Collector #: 081
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2/1 Creature - Human Wizard
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At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. | |
Sen Triplets
Double Masters
(M)
Collector #: 218
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3/3 Legendary Artifact Creature - Human Wizard
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At the beginning of your upkeep, choose target opponent. This turn, that player can’t cast spells or activate abilities and plays with their hand revealed. You may play cards from that player’s hand this turn. | |
Riku of Two Reflections
Double Masters
(M)
Collector #: 214
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2/2 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for that copy. Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, put a token that's a copy of that creature onto the battlefield. |
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Blasphemous Act
Double Masters
(R)
Collector #: 117
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Sorcery
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This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. |
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Sword of War and Peace
Double Masters
(M)
Collector #: 300
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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Galvanic Blast
Double Masters
(U)
Collector #: 125
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Instant
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Galvanic Blast deals 2 damage to any target. Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts. |
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Crop Rotation
Double Masters
(U)
Collector #: 161
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card and put that card onto the battlefield. Then shuffle your library. |
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Mystic Gate
Double Masters
(R)
Collector #: 324
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Land
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: Add . , : Add , , or . |
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