MTG / Conspiracy
51 - 75 of 219 results
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Elephant Token
Conspiracy
(S)
Collector #: 005
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3/3 Creature - Elephant
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- NM
- EX
- VG
- G
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Valor Made Real
Conspiracy
(C)
Collector #: 086
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Instant
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| Target creature can block any number of creatures this turn. | |
- NM
- EX
- VG
- G
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Plea for Power
Conspiracy
(R)
Collector #: 024
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Sorcery
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| Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
- NM
- EX
- VG
- G
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Selvala, Explorer Returned
Conspiracy
(R)
Collector #: 051
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2/4 Legendary Creature - Elf Scout
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Parley - |
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- NM
- EX
- VG
- G
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Unhallowed Pact
Conspiracy
(C)
Collector #: 131
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Enchantment - Aura
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Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Magister of Worth
Conspiracy
(R)
Collector #: 048
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4/4 Creature - Angel
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Flying Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. |
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- NM
- EX
- VG
- G
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Liliana's Specter
Conspiracy
(C)
Collector #: 116
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2/1 Creature - Specter
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Flying When Liliana's Specter enters the battlefield, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Breakthrough
Conspiracy
(U)
Collector #: 092
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Sorcery
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| Draw four cards, the choose X cards in your hand and discard the rest. | |
- NM
- EX
- VG
- G
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Dream Fracture
Conspiracy
(C)
Collector #: 095
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Instant
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Counter target spell. Its controller draws a card. Draw a card. |
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- NM
- EX
- VG
- G
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Dimir Doppelganger
Conspiracy
(R)
Collector #: 186
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0/2 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Scourge of the Throne
Conspiracy
(M)
Collector #: 035
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5/5 Creature - Dragon
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Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for the most life, untap all attacking creatures. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Custodi Squire
Conspiracy
(C)
Collector #: 018
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3/3 Creature - Spirit Cleric
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Flying Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for the most votes to your hand. |
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- NM
- EX
- VG
- G
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Decimate
Conspiracy
(R)
Collector #: 185
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Sorcery
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| Destroy target artifact, target creature, target enchantment, and target land. | |
- NM
- EX
- VG
- G
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Vow of Duty
Conspiracy
(U)
Collector #: 087
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. |
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- NM
- EX
- VG
- G
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Terastodon
Conspiracy
(R)
Collector #: 181
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9/9 Creature - Elephant
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| When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its control puts a 3/3 green Elephant creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Barbed Shocker
Conspiracy
(U)
Collector #: 136
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2/2 Creature - Insect
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Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. |
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- NM
- EX
- VG
- G
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Rout
Conspiracy
(R)
Collector #: 080
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Sorcery
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You may cast Rout any time you could cast an instant if you pay Destroy all creatures. They can't be regenerated. |
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- NM
- EX
- VG
- G
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Muzzio, Visionary Architect
Conspiracy
(M)
Collector #: 023
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1/3 Legendary Creature - Human Artificer
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- NM
- EX
- VG
- G
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Realm Seekers
Conspiracy
(R)
Collector #: 038
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0/0 Creature - Elf Scout
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Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. |
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- NM
- EX
- VG
- G
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Brago's Representative
Conspiracy
(C)
Collector #: 014
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1/4 Creature - Human Advisor
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| While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) | |
- NM
- EX
- VG
- G
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Grudge Keeper
Conspiracy
(C)
Collector #: 028
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2/1 Creature - Zombie Wizard
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| Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. | |
- NM
- EX
- VG
- G
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Soulcatcher
Conspiracy
(U)
Collector #: 082
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1/1 Creature - Bird Soldier
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Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. |
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- NM
- EX
- VG
- G
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Paliano, the High City
Conspiracy
(R)
Collector #: 065
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Legendary Land
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Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. |
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- NM
- EX
- VG
- G
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Explorer's Scope
Conspiracy
(U)
Collector #: 198
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Artifact - Equipment
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip |
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- NM
- EX
- VG
- G
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Glimmerpoint Stag
Conspiracy
(U)
Collector #: 070
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3/3 Creature - Elk
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Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
51 - 75 of 219 results