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Edric, Spymaster of Trest
Conspiracy
(R)
Collector #: 187
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2/2 Legendary Creature - Elf Rogue
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Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. | |
Heartless Hidetsugu
Conspiracy
(R)
Collector #: 144
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4/3 Legendary Creature - Ogre Shaman
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: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. | |
Tragic Slip
Conspiracy
(C)
Collector #: 128
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Instant
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Target creature gets -1/-1 until end of turn. Morbid -- That creature gets -13/-13 until end of turn instead if a creature died this turn. |
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Council's Judgment
Conspiracy
(R)
Collector #: 016
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Sorcery
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Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
Cogwork Librarian
Conspiracy
(C)
Collector #: 058
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3/3 Artifact Creature - Construct
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Draft Cogwork Librarian face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. |
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Magus of the Mirror
Conspiracy
(R)
Collector #: 117
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4/2 Creature - Human Wizard
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, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep. | |
Dimir Doppelganger
Conspiracy
(R)
Collector #: 186
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0/2 Creature - Shapeshifter
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: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability. | |
Ill-Gotten Gains
Conspiracy
(R)
Collector #: 114
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Sorcery
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Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand. | |
Typhoid Rats
Conspiracy
(C)
Collector #: 130
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1/1 Creature - Rat
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | |
Grudge Keeper
Conspiracy
(C)
Collector #: 028
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2/1 Creature - Zombie Wizard
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Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. | |
Marchesa, the Black Rose
Conspiracy
(M)
Collector #: 049
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3/3 Legendary Creature - Human Wizard
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. |
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Unquestioned Authority
Conspiracy
(U)
Collector #: 085
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Enchantment - Aura
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Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. |
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Magister of Worth
Conspiracy
(R)
Collector #: 048
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4/4 Creature - Angel
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Flying Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. |
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Skeletal Scrying
Conspiracy
(U)
Collector #: 124
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Instant
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As an additional cost to Skeletal Scrying, exile X cards from your graveyard. You draw X cards and you lose X life. | |
Copperhorn Scout
Conspiracy
(C)
Collector #: 160
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1/1 Creature - Elf Scout
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Whenever Copperhorn Scout attacks, untap each other creature you control. | |
Tyrant's Choice
Conspiracy
(C)
Collector #: 030
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Sorcery
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Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. | |
Victimize
Conspiracy
(U)
Collector #: 133
|
Sorcery
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Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
Deathreap Ritual
Conspiracy
(U)
Collector #: 044
|
Enchantment
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Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. | |
Split Decision
Conspiracy
(U)
Collector #: 025
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Instant
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Will of the council -- Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. | |
Mortify
Conspiracy
(U)
Collector #: 190
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Instant
|
Destroy target creature or enchantment. | |
Emblem (Dack Fayden) |
Emblem
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Whenever you cast a spell that targets one or more permanents, gain control of those permanents. | |
Squirrel Token
Conspiracy
(S)
Collector #: 006
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1/1 Creature - Squirrel
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Grenzo, Dungeon Warden
Conspiracy
(R)
Collector #: 047
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2/2 Legendary Creature - Goblin Rogue
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Grenzo, Dungeon Warden enters the battlefield with X +1/1 counters on it. : Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. |
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Sulfuric Vortex
Conspiracy
(R)
Collector #: 152
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Enchantment
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At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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Bite of the Black Rose
Conspiracy
(U)
Collector #: 026
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Sorcery
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Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. | |