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Aven Squire
Conflux
(C)
Collector #: 003
|
1/1 Creature - Bird Soldier
|
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
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Mana Cylix
Conflux
(C)
Collector #: 138
|
Artifact
|
, : Add one mana of any color to your mana pool. | |
Matca Rioters
Conflux
(C)
Collector #: 084
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*/* Creature - Human Warrior
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Domain - Matca Rioter's power and toughness are each equal to the number of basic land types among lands you control. | |
Rupture Spire
Conflux
(C)
Collector #: 144
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Land
|
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay . : Add one mana of any color to your mana pool. |
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Vedalken Outlander
Conflux
(C)
Collector #: 132
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2/2 Artifact Creature - Vedalken Scout
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Protection from red | |
View from Above
Conflux
(U)
Collector #: 038
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Instant
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Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. | |
Grixis Illusionist
Conflux
(C)
Collector #: 029
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1/1 Creature - Human Wizard
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: Target land you control becomes the basic land type of your choice until end of turn. | |
Spore Burst
Conflux
(U)
Collector #: 093
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Sorcery
|
Domain- Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. | |
Unstable Frontier
Conflux
(U)
Collector #: 145
|
Land
|
: Add to your mana pool. : Target land you control becomes the basic land type of your choice until end of turn. |
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Voracious Dragon
Conflux
(R)
Collector #: 075
|
4/4 Creature - Dragon
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Flying Devour (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured. |
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Cliffrunner Behemoth
Conflux
(R)
Collector #: 079
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5/3 Creature - Rhino Beast
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Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. |
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Nyxathid
Conflux
(R)
Collector #: 049
|
7/7 Creature - Elemental
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As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. |
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Scepter of Fugue
Conflux
(R)
Collector #: 053
|
Artifact
|
, : Target player discards a card. Activate this ability only during your turn. | |
Court Homunculus
Conflux
(C)
Collector #: 006
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1/1 Artifact Creature - Homunculus
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Court Homunculus gets +1/+1 as long as you control another artifact. | |
Frontline Sage
Conflux
(C)
Collector #: 028
|
0/1 Creature - Human Wizard
|
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) , : Draw a card, then discard a card. |
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Infectious Horror
Conflux
(C)
Collector #: 047
|
2/2 Creature - Zombie Horror
|
Whenever Infectious Horror attacks, each opponent loses 2 life. | |
Zombie Outlander
Conflux
(C)
Collector #: 133
|
2/2 Creature - Zombie Scout
|
Protection from green | |
Absorb Vis
Conflux
(C)
Collector #: 040
|
Sorcery
|
Target player loses 4 life and you gain 4 life. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
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Elder Mastery
Conflux
(U)
Collector #: 104
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. |
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Hellkite Hatchling
Conflux
(U)
Collector #: 111
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2/2 Creature - Dragon
|
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. |
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Valiant Guard
Conflux
(C)
Collector #: 019
|
0/3 Creature - Human Soldier
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Cylian Sunsinger
Conflux
(R)
Collector #: 080
|
2/2 Creature - Elf Shaman
|
: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. | |
Extractor Demon
Conflux
(R)
Collector #: 044
|
5/5 Creature - Demon
|
Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
|
Rakka Mar
Conflux
(R)
Collector #: 071
|
2/2 Legendary Creature - Human Shaman
|
Haste , : Put a 3/1 red Elemental creature token with haste onto the battlefield. |
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Angel Token
Conflux
(S)
Collector #: 001
|
4/4 Creature - Angel
|
Flying | |