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Child of Alara
Conflux
(M)
Collector #: 101
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6/6 Legendary Creature - Avatar
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Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. |
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Banefire
Conflux
(R)
Collector #: 058
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Sorcery
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Banefire deals X damage to any target. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
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Gwafa Hazid, Profiteer
Conflux
(R)
Collector #: 110
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2/2 Legendary Creature - Human Rogue
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, : Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. |
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Exotic Orchard
Conflux
(R)
Collector #: 142
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Land
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: Add to your mana pool one mana of any color that a land an opponent control could produce. | |
Thornling
Conflux
(M)
Collector #: 095
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4/4 Creature - Elemental Shapeshifter
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: Thornling gains haste until end of turn. : Thornling gains trample until end of turn. : Thornling is indestructible this turn. : Thornling gets +1/-1 until end of turn. : Thornling gets -1/+1 until end of turn. |
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Apocalypse Hydra
Conflux
(M)
Collector #: 098
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0/0 Creature - Hydra
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Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. , Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to any target. |
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Unsummon
Conflux
(C)
Collector #: 037
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Instant
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Return target creature to its owner's hand. | |
Telemin Performance
Conflux
(R)
Collector #: 035
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Sorcery
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Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control. | |
Shard Convergence
Conflux
(U)
Collector #: 091
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Sorcery
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Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. | |
Martial Coup
Conflux
(R)
Collector #: 011
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Sorcery
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Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures. | |
Meglonoth
Conflux
(R)
Collector #: 118
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6/6 Creature - Beast
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Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. |
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Aven Squire
Conflux
(C)
Collector #: 003
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1/1 Creature - Bird Soldier
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
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Exploding Borders
Conflux
(C)
Collector #: 106
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Sorcery
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Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. | |
Might of Alara
Conflux
(C)
Collector #: 085
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Instant
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Domain Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | |
Sedraxis Alchemist
Conflux
(C)
Collector #: 054
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2/2 Creature - Zombie Wizard
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When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. | |
Magister Sphinx
Conflux
(R)
Collector #: 116
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5/5 Artifact Creature - Sphinx
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Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10. |
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Maelstrom Archangel
Conflux
(M)
Collector #: 115
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5/5 Creature - Angel
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Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost. |
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Beacon Behemoth
Conflux
(C)
Collector #: 078
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5/3 Creature - Beast
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: Target creature with power 5 or greater gains vigilance until end of turn. | |
Hellspark Elemental
Conflux
(U)
Collector #: 065
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3/1 Creature - Elemental
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Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Celestial Purge
Conflux
(U)
Collector #: 005
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Instant
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Exile target black or red permanent. | |
Mana Cylix
Conflux
(C)
Collector #: 138
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Artifact
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, : Add one mana of any color to your mana pool. | |
Bloodhall Ooze
Conflux
(R)
Collector #: 059
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1/1 Creature - Ooze
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At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. |
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Giltspire Avenger
Conflux
(R)
Collector #: 108
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2/2 Creature - Human Soldier
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Destroy target creature that dealt damage to you this turn. |
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Volcanic Fallout
Conflux
(U)
Collector #: 074
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Instant
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Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. |
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Blood Tyrant
Conflux
(R)
Collector #: 099
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5/5 Creature - Vampire
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Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. |
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