MTG / Commander
1 - 25 of 333 results
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Riddlekeeper
Commander
(R)
Collector #: 059
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1/4 Creature - Homunculus
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| Whenever a creature attacks you or a planeswalker you control, that creature’s controller mills two cards. | |
- NM
- EX
- VG
- G
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Homeward Path
Commander
(R)
Collector #: 277
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Land
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- NM
- EX
- VG
- G
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Animar, Soul of Elements
Commander
(M)
Collector #: 181
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1/1 Legendary Creature - Elemental
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Protection from white and from black. Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost |
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- NM
- EX
- VG
- G
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Attrition
Commander
(R)
Collector #: 072
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Enchantment
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- NM
- EX
- VG
- G
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Aura Shards
Commander
(U)
Collector #: 182
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Enchantment
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Enchantment Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Collective Voyage
Commander
(R)
Collector #: 147
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Alliance of Arms
Commander
(R)
Collector #: 004
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Grave Pact
Commander
(R)
Collector #: 085
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Enchantment
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| Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Insurrection
Commander
(R)
Collector #: 126
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Sorcery
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| Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Acorn Catapult
Commander
(R)
Collector #: 241
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Artifact
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- NM
- EX
- VG
- G
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Living Death
Commander
(R)
Collector #: 088
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Sorcery
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| Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
- NM
- EX
- VG
- G
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Memory Erosion
Commander
(R)
Collector #: 050
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Enchantment
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| Whenever an opponent casts a spell, that player mills two cards. | |
- NM
- EX
- VG
- G
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Damia, Sage of Stone
Commander
(M)
Collector #: 191
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4/4 Legendary Creature - Gorgon Wizard
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Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Flusterstorm
Commander
(R)
Collector #: 046
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Instant
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Counter target instant or sorcery spell unless its controller pays Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Goblin Cadets
Commander
(U)
Collector #: 125
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2/1 Creature - Goblin
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| Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) | |
- NM
- EX
- VG
- G
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Magus of the Vineyard
Commander
(R)
Collector #: 166
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1/1 Creature - Human Wizard
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Skullclamp
Commander
(U)
Collector #: 260
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature is put into a graveyard, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Kaalia of the Vast
Commander
(M)
Collector #: 206
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Propaganda
Commander
(U)
Collector #: 055
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Sol Ring
Commander
(U)
Collector #: 261
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Artifact
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- NM
- EX
- VG
- G
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Avatar of Woe
Commander
(R)
Collector #: 073
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6/5 Creature - Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) |
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- NM
- EX
- VG
- G
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Symbiotic Wurm
Commander
(R)
Collector #: 174
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7/7 Creature - Wurm
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| When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Windfall
Commander
(U)
Collector #: 070
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Lightning Greaves
Commander
(U)
Collector #: 253
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Artifact - Equipment
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Pyrohemia
Commander
(U)
Collector #: 132
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. |
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- NM
- EX
- VG
- G
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