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Cryptic Serpent
Commander Masters
(C)
Collector #: 0083
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6/5 Creature - Serpent
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This spell costs less to cast for each instant and sorcery card in your graveyard. | |
Elemental Token (0026)
Commander Masters
(S)
Collector #: 0026
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3/1 Token Creature - Elemental
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Trample, haste | |
Jade Mage
Commander Masters
(U)
Collector #: 0298
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2/1 Creature - Human Shaman
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: Create a 1/1 green Saproling creature token. | |
Dragon Token // Kor Ally Token (0070 // 0064)
Commander Masters
(S)
Collector #: 0070
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4/4 Token Creature - Dragon
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Flying Back Kor Ally Token Token Creature - Kor Ally 1/1 |
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Skycloud Expanse
Commander Masters
(R)
Collector #: 1035
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Land
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, : Add . | |
Bird Illusion Token
Commander Masters
(S)
Collector #: 0011
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1/1 Token Creature - Bird Illusion
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Flying | |
Clue Token
Commander Masters
(S)
Collector #: 0040
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Token Artifact - Clue
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, Sacrifice this artifact: Draw a card. | |
Hamza, Guardian of Arashin
Commander Masters
(U)
Collector #: 0339
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5/5 Legendary Creature - Elephant Warrior
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This spell costs less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it. |
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Ministrant of Obligation
Commander Masters
(C)
Collector #: 0043
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2/1 Creature - Human Cleric
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Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | |
Furycalm Snarl
Commander Masters
(R)
Collector #: 0999
|
Land
|
As Furycalm Snarl enters the battlefield, you may reveal an Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. : Add or . |
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Scytheclaw
Commander Masters
(R)
Collector #: 0408
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip |
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Feast of Succession
Commander Masters
(U)
Collector #: 0158
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Sorcery
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All creatures get -4/-4 until end of turn. You become the monarch. | |
Goliath Sphinx
Commander Masters
(C)
Collector #: 0099
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8/7 Creature - Sphinx
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Flying | |
Krosan Tusker
Commander Masters
(C)
Collector #: 0302
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6/5 Creature - Boar Beast
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Cycling (, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.) |
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Manifest Token // Phyrexian Germ Token
Commander Masters
(S)
Collector #: 0056
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2/2 Creature
|
You can cover a face-down manifested creature with this reminder card. A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost. Back Phyrexian Germ Token Token Creature - Phyrexian Germ 0/0 |
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Prismatic Lens
Commander Masters
(C)
Collector #: 0403
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Artifact
|
: Add . , : Add one mana of any color. |
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Shimmer Myr
Commander Masters
(U)
Collector #: 0409
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2/2 Artifact Creature - Myr
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Flash You may cast artifact spells as though they had flash. |
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Wildwood Scourge
Commander Masters
(U)
Collector #: 0332
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0/0 Creature - Hydra
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Wildwood Scourge enters the battlefield with X +1/+1 counters. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. |
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Orzhov Basilica
Commander Masters
(U)
Collector #: 1018
|
Land
|
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner’s hand. : Add . |
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Snakeskin Veil
Commander Masters
(C)
Collector #: 0323
|
Instant
|
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | |
Armorcraft Judge
Commander Masters
(U)
Collector #: 0273
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3/3 Creature - Elf Artificer
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When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. | |
Living Lightning
Commander Masters
(C)
Collector #: 0239
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3/2 Creature - Elemental Shaman
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When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. | |
Nessian Wanderer
Commander Masters
(U)
Collector #: 0905
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1/3 Creature - Satyr Scout
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Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | |
Forest (0449)
Commander Masters
(L)
Collector #: 0449
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Basic Land - Forest
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Forest (0451)
Commander Masters
(L)
Collector #: 0451
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Basic Land - Forest
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