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Benevolent Blessing
Commander Legends
(C)
Collector #: 013
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Enchantment - Aura
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Flash Enchant creature As Benevolent Blessing enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. |
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Mountain (509 - Commander Deck)
Commander Legends
(L)
Collector #: 509
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Basic Land - Mountain
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Prava of the Steel Legion
Commander Legends
(U)
Collector #: 038
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1/4 Legendary Creature - Cat Soldier
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As long as it's your turn, creature tokens you control get +1/+4. : Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.) |
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Unbreakable Formation (Commander Deck)
Commander Legends
(R)
Collector #: 388
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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Stormtide Leviathan (Commander Deck)
Commander Legends
(R)
Collector #: 407
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8/8 Creature - Leviathan
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. |
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Biowaste Blob
Commander Legends
(R)
Collector #: 219
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0/0 Creature - Ooze
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Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob. |
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Meloku the Clouded Mirror (Commander Deck)
Commander Legends
(R)
Collector #: 399
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2/4 Legendary Creature - Moonfolk Wizard
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Flying , Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. |
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Terastodon (Commander Deck)
Commander Legends
(R)
Collector #: 438
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9/9 Creature - Elephant
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When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
Wrong Turn
Commander Legends
(R)
Collector #: 107
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Instant
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Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) | |
Austere Command
Commander Legends
(R)
Collector #: 012
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Sorcery
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Choose two -
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Make a Stand
Commander Legends
(U)
Collector #: 032
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Instant
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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | |
Farhaven Elf
Commander Legends
(C)
Collector #: 225
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1/1 Creature - Elf Druid
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When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | |
Horizon Stone
Commander Legends
(R)
Collector #: 315
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Artifact
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If you would lose unspent mana, that mana becomes colorless instead. | |
Hero's Blade
Commander Legends
(U)
Collector #: 314
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Artifact - Equipment
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Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip |
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Verdant Sun's Avatar (Commander Deck)
Commander Legends
(R)
Collector #: 439
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5/5 Creature - Dinosaur Avatar
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Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. | |
Arcane Signet
Commander Legends
(U)
Collector #: 297
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Artifact
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: Add one mana of any color in your commander's color identity. | |
Master Warcraft (Commander Deck)
Commander Legends
(R)
Collector #: 447
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Instant
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Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block. |
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Abrade (Commander Deck)
Commander Legends
(U)
Collector #: 410
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Instant
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Choose one -
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Burnished Hart
Commander Legends
(U)
Collector #: 302
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2/2 Artifact Creature - Elk
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, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
Kwain, Itinerant Meddler
Commander Legends
(R)
Collector #: 284
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1/3 Legendary Creature - Rabbit Wizard
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: Each player may draw a card, then each player who drew a card this way gains 1 life. | |
Sakashima's Protege
Commander Legends
(R)
Collector #: 090
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3/1 Creature - Shapeshifter
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Flash Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn. |
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Port Razer
Commander Legends
(M)
Collector #: 193
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4/4 Creature - Orc Pirate
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Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there's an additional combat phase. Port Razer can't attack a player it has already attacked this turn. |
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Eternal Witness (Commander Deck)
Commander Legends
(U)
Collector #: 425
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2/1 Creature - Human Shaman
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When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
Rampaging Baloths (Commander Deck)
Commander Legends
(R)
Collector #: 431
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6/6 Creature - Beast
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Trample Landfall - Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. |
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Expedite (Commander Deck)
Commander Legends
(C)
Collector #: 413
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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