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Corpse Churn
Commander Legends
(C)
Collector #: 113
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Instant
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Mill three cards, then you may return a creature card from your graveyard to your hand. | |
Explosion of Riches
Commander Legends
(U)
Collector #: 176
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Sorcery
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Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents. | |
Interpret the Signs
Commander Legends
(U)
Collector #: 075
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Sorcery
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Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost.(To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Merchant Raiders
Commander Legends
(U)
Collector #: 081
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2/4 Creature - Human Pirate
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Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. | |
Strategic Planning
Commander Legends
(C)
Collector #: 101
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Sorcery
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Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | |
Fathom Mage (Commander Deck)
Commander Legends
(R)
Collector #: 445
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1/1 Creature - Human Wizard
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Evolve Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. |
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Gnostro, Voice of the Crags
Commander Legends
(R)
Collector #: 276
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3/3 Legendary Creature - Chimera
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: Choose one. X is the number of spells you've cast this turn.
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Cultivate (Commander Deck)
Commander Legends
(C)
Collector #: 424
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Sorcery
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Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
Ghastly Demise
Commander Legends
(C)
Collector #: 129
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Instant
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Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard. | |
Gilt-Leaf Winnower
Commander Legends
(U)
Collector #: 130
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4/3 Creature - Elf Warrior
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Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. |
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Salamander Warrior Token
Commander Legends
(S)
Collector #: 004
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4/3 Token Creature - Salamander Warrior
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Scrapdiver Serpent
Commander Legends
(C)
Collector #: 094
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5/5 Creature - Serpent
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Scrapdiver Serpent is unblockable as long as defending player controls an artifact. | |
Angel Token
Commander Legends
(S)
Collector #: 001
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4/4 Token Creature - Angel
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Flying | |
Jungle Basin (Commander Deck)
Commander Legends
(U)
Collector #: 484
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Land
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Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. : Add . |
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Sunhome, Fortress of the Legion (Commander Deck)
Commander Legends
(U)
Collector #: 496
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Land
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: Add . , : Target creature gains double strike until end of turn. |
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Vivid Creek (Commander Deck)
Commander Legends
(U)
Collector #: 500
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Land
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Vivid Creek enters the battlefield tapped with two charge counters on it.
: Add . , Remove a charge counter from Vivid Creek: Add one mana of any color. |
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Amphin Mutineer
Commander Legends
(R)
Collector #: 055
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3/3 Creature - Salamander Pirate
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When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
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Promise of Tomorrow
Commander Legends
(R)
Collector #: 039
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Enchantment
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Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under the control. |
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Fall from Favor
Commander Legends
(C)
Collector #: 068
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Enchantment - Aura
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Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. |
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Moss Diamond
Commander Legends
(C)
Collector #: 327
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Artifact
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Moss Diamond enters the battlefield tapped. : Add . |
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Revenant
Commander Legends
(U)
Collector #: 147
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*/* Creature - Spirit
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Flying Revenant’s power and toughness are each equal to the number of creature cards in your graveyard. |
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Squad Captain
Commander Legends
(C)
Collector #: 051
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2/2 Creature - Human Soldier
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Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. |
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Jared Carthalion, True Heir
Commander Legends
(R)
Collector #: 281
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3/3 Legendary Creature - Human Warrior
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When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. |
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Zombie Token
Commander Legends
(S)
Collector #: 006
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2/2 Token Creature - Zombie
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Simic Growth Chamber (Commander Deck)
Commander Legends
(U)
Collector #: 492
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Land
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Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand. : Add . |
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