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The Monarch Token
Commander Legends
(S)
Collector #: 014
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Token
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At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch. |
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Forest (511 - Commander Deck)
Commander Legends
(L)
Collector #: 511
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Basic Land - Forest
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Szat's Will
Commander Legends
(R)
Collector #: 152
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Instant
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Choose one. If you control a commander as you cast this spell, you may choose both.
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Slaughter the Strong
Commander Legends
(U)
Collector #: 048
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Sorcery
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Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | |
Ivy Lane Denizen
Commander Legends
(C)
Collector #: 236
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2/3 Creature - Elf Warrior
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Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
Esior, Wardwing Familiar
Commander Legends
(U)
Collector #: 067
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1/3 Legendary Creature - Bird
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Flying Spells your opponents cast that target one or more commanders you control cost more to cast. Partner (You can have two commanders if both have partner.) |
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Hamza, Guardian of Arashin
Commander Legends
(U)
Collector #: 278
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5/5 Legendary Creature - Elephant Warrior
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This spell costs less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it. |
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Ordeal of Nylea
Commander Legends
(U)
Collector #: 247
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Enchantment - Aura
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Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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Imoti, Celebrant of Bounty
Commander Legends
(U)
Collector #: 280
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3/1 Legendary Creature - Naga Druid
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with converted mana cost 6 or greater have cascade. |
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Sword of Vengeance (Commander Deck)
Commander Legends
(R)
Collector #: 475
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Artifact - Equipment
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Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip |
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Temur Battle Rage (Commander Deck)
Commander Legends
(C)
Collector #: 417
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Mask of Memory
Commander Legends
(U)
Collector #: 324
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip |
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Sporemound (Commander Deck)
Commander Legends
(C)
Collector #: 437
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3/3 Creature - Fungus
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Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. | |
Cat Token // Soldier Token (Commander Deck)
Commander Legends
(S)
Collector #: 015
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2/2 Token Creature - Cat
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Back Soldier Token Creature - Soldier 1/1 |
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Seraphic Greatsword
Commander Legends
(M)
Collector #: 045
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Artifact Equipment
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Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip |
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Farhaven Elf
Commander Legends
(C)
Collector #: 225
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1/1 Creature - Elf Druid
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When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | |
Fiery Cannonade
Commander Legends
(C)
Collector #: 178
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Instant
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Fiery Cannonade deals 2 damage to each non-Pirate creature. | |
Winds of Rath (Commander Deck)
Commander Legends
(R)
Collector #: 392
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Sorcery
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Destroy all creatures that aren't enchanted. They can't be regenerated. | |
Rogue's Passage (Commander Deck)
Commander Legends
(U)
Collector #: 489
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Land
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: Add . , : Target creature can’t be blocked this turn. |
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Rootweaver Druid
Commander Legends
(R)
Collector #: 250
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2/1 Creature - Elf Druid
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When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it. | |
Keeper of the Accord
Commander Legends
(R)
Collector #: 027
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3/4 Creature - Human Soldier
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At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library. |
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Wrong Turn
Commander Legends
(R)
Collector #: 107
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Instant
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Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) | |
Court of Ire
Commander Legends
(R)
Collector #: 170
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Enchantment
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When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage to that player or permanent instead. |
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Dualcaster Mage (Commander Deck)
Commander Legends
(R)
Collector #: 412
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2/2 Creature - Human Wizard
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Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. |
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Sweet-Gum Recluse
Commander Legends
(R)
Collector #: 260
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0/3 Creature - Spider
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Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. |
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