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Thalisse, Reverent Medium
Commander Legends
(U)
Collector #: 291
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3/4 Legendary Creature - Human Cleric
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At the beginning of each end step, create X 1/1 Spirit creature tokens with flying, where X is the number of tokens you created this turn. | |
Shimmer Myr
Commander Legends
(U)
Collector #: 339
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2/2 Artifact Creature - Myr
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Flash You may cast artifact spells as though they had flash. |
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Court of Bounty
Commander Legends
(R)
Collector #: 220
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Enchantment
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When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature card or land card from your hand onto the battlefield. |
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Avenger of Zendikar (Commander Deck)
Commander Legends
(M)
Collector #: 422
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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Ring of Valkas (Commander Deck)
Commander Legends
(U)
Collector #: 469
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Artifact - Equipment
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Equipped creature has haste. At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Blazing Sunsteel (Commander Deck)
Commander Legends
(R)
Collector #: 364
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Artifact - Equipment
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Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip |
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Unbreakable Formation (Commander Deck)
Commander Legends
(R)
Collector #: 388
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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Cast Down
Commander Legends
(U)
Collector #: 112
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Instant
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Destroy target nonlegendary creature. | |
Meteor Golem
Commander Legends
(U)
Collector #: 325
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3/3 Artifact Creature - Golem
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When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
Terastodon (Commander Deck)
Commander Legends
(R)
Collector #: 438
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9/9 Creature - Elephant
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When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
Kwain, Itinerant Meddler
Commander Legends
(R)
Collector #: 284
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1/3 Legendary Creature - Rabbit Wizard
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: Each player may draw a card, then each player who drew a card this way gains 1 life. | |
Port Razer
Commander Legends
(M)
Collector #: 193
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4/4 Creature - Orc Pirate
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Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there's an additional combat phase. Port Razer can't attack a player it has already attacked this turn. |
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Slash the Ranks
Commander Legends
(R)
Collector #: 047
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Sorcery
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Destroy all creatures and planeswalkers except for commanders. | |
Anara, Wolvid Familiar
Commander Legends
(U)
Collector #: 214
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4/4 Legendary Creature - Wolf Beast
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As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) |
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Stormtide Leviathan (Commander Deck)
Commander Legends
(R)
Collector #: 407
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8/8 Creature - Leviathan
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. |
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Maelstrom Colossus
Commander Legends
(C)
Collector #: 322
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7/7 Artifact Creature - Golem
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | |
Szat's Will
Commander Legends
(R)
Collector #: 152
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Instant
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Choose one. If you control a commander as you cast this spell, you may choose both.
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Make a Stand
Commander Legends
(U)
Collector #: 032
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Instant
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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | |
Eternal Witness (Commander Deck)
Commander Legends
(U)
Collector #: 425
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2/1 Creature - Human Shaman
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When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
Dualcaster Mage (Commander Deck)
Commander Legends
(R)
Collector #: 412
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2/2 Creature - Human Wizard
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Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. |
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Sunforger (Commander Deck)
Commander Legends
(R)
Collector #: 473
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Artifact - Equipment
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Equipped creature gets +4/+0. , Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library. Equip |
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Aqueous Form
Commander Legends
(C)
Collector #: 056
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Enchantment - Aura
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Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Sphinx of the Second Sun
Commander Legends
(M)
Collector #: 099
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. (The beginning phase includes untap, upkeep, and draw steps.) |
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Simic Charm (Commander Deck)
Commander Legends
(U)
Collector #: 451
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Instant
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Choose one - |
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Expedite (Commander Deck)
Commander Legends
(C)
Collector #: 413
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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