MTG / Commander Legends Battle For Baldurs Gate

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Solemn Doomguide
3 B B
4/5 Creature - Tiefling Cleric
Flying
Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B} ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Ambitious Dragonborn
3 G
0/0 Creature - Dragon Barbarian
Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Livaan, Cultist of Tiamat
2 R
1/3 Legendary Creature - Dragon Shaman
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is the spell's mana value.
Choose a Background (You can have a Background as a second commander.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Oji, the Exquisite Blade
2 W U
2/3 Legendary Creature - Human Monk
When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
  • $0.18
    Out of stock.
Scouting Hawk
2 W
1/1 Creature - Bird
Flying
Keen Sight - When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Rumor Gatherer
1 W W
2/1 Creature - Elf Wizard
Alliance - Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.39
  • $0.31
    Out of stock.
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
Gray Harbor Merfolk
1 U
0/3 Creature - Merfolk Rogue
Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Pilgrim's Eye
3
1/1 Artifact Creature - Thopter
Flying
When Pilgrim’s Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
  • $0.18
    Out of stock.
Roving Harper
2 W
2/2 Creature - Elf Scout
When Roving Harper enters the battlefield, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Volo's Journal Token
Token Legendary Artifact
Hexproof
Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact.
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Sevinne's Reclamation
2 W
Sorcery
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Wandering Fumarole
Land
Wandering Fumarole enters the battlefield tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Dragonborn Looter
1 U
1/2 Creature - Dragon Rogue
{1}, {T}: Draw a card, then discard a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Javelin of Lightning
1 R
Artifact - Equipment
Flash
When Javelin of Lightning enters the battlefield, attach it to target creature you control.
As long as it's your turn, equipped creature gets +2/+0 and has first strike.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Moonshae Pixie
3 U
2/2 Creature - Faerie
Flying
When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn.

Pixie Dust {1}{U}
Instant - Adventure
Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast this creature later from exile.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Harper Recruiter
2 W
3/1 Creature - Human Warrior
Flying
Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
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    Out of stock.
Wharf Infiltrator
1 U
1/1 Creature - Human Horror
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Imoen, Mystic Trickster
2 U
2/3 Legendary Creature - Human Rogue Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Marching Duodrone
2
2/2 Artifact Creature - Construct
Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
  • $0.18
    Out of stock.
Safana, Calimport Cutthroat
2 B
3/2 Legendary Creature - Human Rogue
Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Druid of the Emerald Grove
3 G
2/2 Creature - Dwarf Druid
When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
1-9: Put those cards into your hand, then shuffle.
10-19: Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+: Put those cards onto the battlefield tapped.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Fireball
X R
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Gray Slaad
2 B
4/1 Creature - Frog Horror
As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.

Entropic Decay {1}{B}
Sorcery - Adventure
Mill four cards. (Then exile this card. You may cast the creature later from exile.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
  • $0.18
    Out of stock.
Temple of Deceit
Land
Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
{T}: Add {U} or {B}.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Spectacular Showdown
1 R
Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
  • NM
  • EX
  • VG
  • G
  • $0.59
    Out of stock.
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
476 - 500 of 695 results