MTG / Commander Legends Battle For Baldurs Gate
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Lae'zel's Acrobatics
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 030
FOIL
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Instant
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Exile all nontoken creatures you control, then roll a d20. 1-9: Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10-20: Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Manor Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 356
FOIL
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Land - Gate
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Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. |
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- NM
- EX
- VG
- G
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Gond Gate
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 353
FOIL
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Land - Gate
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Gates you control enter the battlefield untapped. |
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- NM
- EX
- VG
- G
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Sea Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 359
FOIL
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Land - Gate
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Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Hammers of Moradin
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 025
FOIL
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3/3 Creature - Dwarf Cleric
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Hammer of Moradin attacks, for each opponent, tap up to one target creature that player controls. |
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- NM
- EX
- VG
- G
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Vexing Puzzlebox
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 343
FOIL
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Artifact
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Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 339
FOIL
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Balor
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 162
FOIL
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5/5 Creature - Demon
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Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Elminster's Simulacrum
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 068
FOIL
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Instant
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| For each opponent, you create a token that's a copy of up to one target creature that player controls. | |
- NM
- EX
- VG
- G
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Lightning Bolt
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 187
FOIL
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Skeleton Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 008
FOIL
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4/1 Token Creature - Skeleton
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| Menace (This creature can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Nautiloid Ship
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 328
FOIL
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5/5 Artifact - Vehicle
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Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 |
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- NM
- EX
- VG
- G
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Mahadi, Emporium Master
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 282
FOIL
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3/3 Legendary Creature - Devil
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At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Heap Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 354
FOIL
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Land - Gate
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- NM
- EX
- VG
- G
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Patriar's Seal
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 332
FOIL
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Artifact
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- NM
- EX
- VG
- G
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The Council of Four
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 271
FOIL
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0/8 Legendary Creature - Human Noble
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Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. |
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- NM
- EX
- VG
- G
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Basilisk Collar
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 300
FOIL
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Firkraag, Cunning Instigator
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 648
FOIL
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3/3 Legendary Creature - Dragon
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Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card. |
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- NM
- EX
- VG
- G
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Inspired Tinkering
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 183
FOIL
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Sorcery
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Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Blur
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 058
FOIL
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Instant
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Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
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- NM
- EX
- VG
- G
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Bountiful Promenade
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 348
FOIL
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Land
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Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Prized Statue
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 334
FOIL
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Artifact
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When Prized Statue enters the battlefield or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Black Dragon Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 347
FOIL
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Land - Gate
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Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. |
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- NM
- EX
- VG
- G
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Carnelian Orb of Dragonkind
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 166
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Faldorn, Dread Wolf Herald
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 647
FOIL
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3/3 Legendary Creature - Human Druid
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Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
51 - 75 of 412 results