MTG / Commander Legends Battle For Baldurs Gate
351 - 375 of 412 results
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Flaming Fist Officer
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 019
FOIL
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2/2 Creature - Gnome Soldier
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| Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. | |
- NM
- EX
- VG
- G
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Fraying Line
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 314
FOIL
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Artifact
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When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay |
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- NM
- EX
- VG
- G
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Gate Colossus
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 315
FOIL
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8/8 Artifact Creature - Construct
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This spell costs Gate Colossus can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Goggles of Night
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 074
FOIL
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip |
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- NM
- EX
- VG
- G
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Halsin, Emerald Archdruid
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 234
FOIL
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2/4 Legendary Creature - Elf Druid
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Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Kagha, Shadow Archdruid
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 279
FOIL
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1/4 Legendary Creature - Elf Druid
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Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. |
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- NM
- EX
- VG
- G
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Lurking Green Dragon
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 239
FOIL
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4/4 Creature - Dragon
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Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. |
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- NM
- EX
- VG
- G
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Mazzy, Truesword Paladin
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 283
FOIL
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3/4 Legendary Creature - Hafling Knight
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Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. |
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- NM
- EX
- VG
- G
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Moonshae Pixie
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 084
FOIL
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2/2 Creature - Faerie
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Flying When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. Pixie Dust Instant - Adventure Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast this creature later from exile.) |
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- NM
- EX
- VG
- G
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Murder
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 134
FOIL
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Instant
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| Destroy target creature. | |
- NM
- EX
- VG
- G
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Myconid Spore Tender
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 243
FOIL
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4/1 Creature - Fungus
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| Infesting Spores - When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Mystery Key
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 085
FOIL
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Artifact - Equipment
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When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip |
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- NM
- EX
- VG
- G
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Nine-Fingers Keene
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 289
FOIL
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4/4 Legendary Creature - Human Rogue
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Menace Ward - Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Nothic
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 138
FOIL
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4/3 Creature - Horror
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Weird Insight - When Nothic dies, roll a d20. 1-9: You draw a card and you lose 1 life. 10-19: You draw two cards and you lose 2 life. 20: You draw seven cards and you lose 7 life. |
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- NM
- EX
- VG
- G
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Pack Attack
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 190
FOIL
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Instant
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Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card. |
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- NM
- EX
- VG
- G
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Pilgrim's Eye
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 333
FOIL
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1/1 Artifact Creature - Thopter
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Flying When Pilgrim’s Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Plains (451)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 451
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rescuer Chwinga
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 039
FOIL
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2/2 Creature - Elemental Spirit
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Flash Natural Shelter - When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Run Away Together
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 092
FOIL
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Instant
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| Choose two target creatures controlled by different players. Return those creatures to their owners' hands. | |
- NM
- EX
- VG
- G
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Sarevok, Deathbringer
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 144
FOIL
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3/4 Legendary Creature - Human Knight
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At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Sea Hag
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 095
FOIL
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3/5 Creature - Hag
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When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. Aquatic Ingress Instant - Adventure Up to two target creatures get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Shameless Charlatan
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 096
FOIL
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Legendary Enchantment - Background
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Commander creatures you own have " |
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- NM
- EX
- VG
- G
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Sharpshooter Elf
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 253
FOIL
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*/2 Creature - Elf Ranger
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Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. |
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- NM
- EX
- VG
- G
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Gale, Waterdeep Prodigy
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 072
FOIL
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1/3 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background |
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- NM
- EX
- VG
- G
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Alaundo the Seer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 264
FOIL
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3/5 Legendary Creature - Human Shaman
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- NM
- EX
- VG
- G
351 - 375 of 412 results