MTG / Collectors Ed Intl
226 - 250 of 301 results
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Darkpact (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 100
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Sorcery
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Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. |
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- NM
- EX
- VG
- G
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Dingus Egg (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 242
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Artifact
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| Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. | |
- NM
- EX
- VG
- G
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Disenchant (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 019
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Disrupting Scepter (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 243
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Artifact
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- NM
- EX
- VG
- G
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Dragon Whelp (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 142
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2/3 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Earth Elemental (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 145
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4/5 Creature - Elemental
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- NM
- EX
- VG
- G
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Earthquake (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 147
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Flight (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 059
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Enchantment - Aura
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Enchant creature Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
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Fog (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 194
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Instant
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| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Force of Nature (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 195
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8/8 Creature - Elemental
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Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Gray Ogre (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 157
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2/2 Creature - Ogre
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- NM
- EX
- VG
- G
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Green Ward (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 021
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
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- NM
- EX
- VG
- G
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Hurloon Minotaur (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 159
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2/3 Creature - Minotaur
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- NM
- EX
- VG
- G
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Hurricane (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 201
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Sorcery
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| Hurricane deals X damage to each creature with flying and each player. | |
- NM
- EX
- VG
- G
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Illusionary Mask (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 250
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Artifact
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- NM
- EX
- VG
- G
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Instill Energy (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 203
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Enchantment - Aura
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Enchant creature Enchanted creature can attack as though it had haste. |
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- NM
- EX
- VG
- G
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Invisibility (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 060
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Enchantment - Aura
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Enchant creature Enchanted creature can't be blocked except by Walls. |
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- NM
- EX
- VG
- G
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Ironroot Treefolk (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 204
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3/5 Creature - Treefolk
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- NM
- EX
- VG
- G
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Jade Monolith (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 253
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Artifact
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- NM
- EX
- VG
- G
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Jayemdae Tome (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 255
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Artifact - Book
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- NM
- EX
- VG
- G
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Karma (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 027
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Enchantment
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| At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control. | |
- NM
- EX
- VG
- G
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Lance (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 028
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Enchantment - Aura
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Enchant creature Enchanted creature has first strike. |
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- NM
- EX
- VG
- G
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Lich (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 114
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Enchantment
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As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. |
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- NM
- EX
- VG
- G
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Gloom (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 111
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Enchantment
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White spells cost Activated abilities of white enchantments cost |
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- NM
- EX
- VG
- G
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Juggernaut (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 256
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5/3 Artifact Creature - Juggernaut
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This creature attacks each combat if able. This creature can’t be blocked by Walls. |
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- NM
- EX
- VG
- G
226 - 250 of 301 results