MTG / Collectors Ed Intl
176 - 200 of 301 results
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Regeneration (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 214
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Blue Ward (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 008
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
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- NM
- EX
- VG
- G
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Conservator (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 238
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Artifact
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- NM
- EX
- VG
- G
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Living Artifact (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 209
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Enchantment - Aura
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Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |
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- NM
- EX
- VG
- G
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Holy Strength (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 025
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+2. |
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- NM
- EX
- VG
- G
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Dwarven Warriors (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 144
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1/1 Creature - Dwarf Warrior
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- NM
- EX
- VG
- G
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Wall of Stone (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 183
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0/8 Creature - Wall
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Hill Giant (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 158
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3/3 Creature - Giant
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- NM
- EX
- VG
- G
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Ivory Cup (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 252
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Artifact
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Whenever a player casts a white spell, you may pay |
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- NM
- EX
- VG
- G
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Jump (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 061
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Instant
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| Target creature gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Scavenging Ghoul (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 127
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2/2 Creature - Zombie
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At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. |
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- NM
- EX
- VG
- G
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War Mammoth (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 228
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3/3 Creature - Elephant
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| Trample | |
- NM
- EX
- VG
- G
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Farmstead (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 020
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Enchantment - Aura
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Enchant land Enchanted land has "At the beginning of your upkeep, you may pay |
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- NM
- EX
- VG
- G
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Firebreathing (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 151
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Scathe Zombies (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 126
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2/2 Creature - Zombie
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- NM
- EX
- VG
- G
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Animate Artifact (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 049
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Enchantment - Aura
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Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. |
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- NM
- EX
- VG
- G
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Castle (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 009
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Enchantment
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| Untapped creatures you control get +0/+2. | |
- NM
- EX
- VG
- G
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Feedback (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 058
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Enchantment - Aura
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| At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Stone Giant (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 177
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3/4 Creature - Giant
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- NM
- EX
- VG
- G
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Throne of Bone (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 274
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Artifact
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Whenever a player casts a black spell, you may pay |
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- NM
- EX
- VG
- G
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Wall of Air (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 090
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1/5 Creature - Wall
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| Defender, flying (This creature can't attack, and it can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Wall of Fire (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 182
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0/5 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Air Elemental (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 047
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4/4 Creature - Elemental
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| Flying | |
- NM
- EX
- VG
- G
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Disintegrate (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 141
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Sorcery
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| Disintegrate deals X damage to any target. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Celestial Prism (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 235
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Artifact
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- NM
- EX
- VG
- G
176 - 200 of 301 results