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Serene Steward
Battle for Zendikar
(U)
Collector #: 046
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2/2 Creature - Human Cleric Ally
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Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature. | |
Adverse Conditions
Battle for Zendikar
(U)
Collector #: 054
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Instant
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Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." |
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Carrier Thrall
Battle for Zendikar
(U)
Collector #: 106
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2/1 Creature - Vampire
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When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool." | |
Complete Disregard
Battle for Zendikar
(C)
Collector #: 090
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Instant
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Devoid (This card has no color.) Exile target creature with power or less. |
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Firemantle Mage
Battle for Zendikar
(U)
Collector #: 145
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2/2 Creature - Human Shaman Ally
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Rally -- Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
Malakir Familiar
Battle for Zendikar
(U)
Collector #: 116
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2/1 Creature - Bat
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Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Plant Token
Battle for Zendikar
(S)
Collector #: 010
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1/1 Token Creature - Plant
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Salvage Drone
Battle for Zendikar
(C)
Collector #: 065
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1/1 Creature - Eldrazi Drone
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Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Salvage Drone dies, you may draw a card. If you do, discard a card. |
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Tandem Tactics
Battle for Zendikar
(C)
Collector #: 052
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Instant
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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. | |
Ulamog's Reclaimer
Battle for Zendikar
(U)
Collector #: 068
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2/5 Creature - Eldrazi Processor
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Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. |
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Belligerent Whiptail
Battle for Zendikar
(C)
Collector #: 141
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4/2 Creature - Wurm
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Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. | |
Broodhunter Wurm
Battle for Zendikar
(C)
Collector #: 171
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4/3 Creature - Wurm
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Chasm Guide
Battle for Zendikar
(U)
Collector #: 143
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3/2 Creature - Goblin Scout Ally
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Rally -- Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. | |
Earthen Arms
Battle for Zendikar
(C)
Collector #: 172
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Sorcery
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Put two +1/+1 counters on target permanent. Awaken 4 - If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Emblem (Gideon, Ally of Zendikar) |
Emblem - Gideon
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Creatures you control get +1/+1. | |
Expedition Envoy
Battle for Zendikar
(U)
Collector #: 024
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2/1 Creature - Human Scout Ally
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Grave Birthing
Battle for Zendikar
(C)
Collector #: 093
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Instant
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Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add .” Draw a card. |
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Grove Rumbler
Battle for Zendikar
(U)
Collector #: 211
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3/3 Creature - Elemental
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Trample Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
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Grovetender Druids
Battle for Zendikar
(U)
Collector #: 212
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3/3 Creature - Elf Druid Ally
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Rally -- Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, put a 1/1 green Plant creature token onto the battlefield. | |
Horribly Awry
Battle for Zendikar
(U)
Collector #: 059
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Instant
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Devoid (This card has no color.) Counter target creature spell with converted mana cost or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Kor Bladewhirl
Battle for Zendikar
(U)
Collector #: 034
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2/2 Creature - Kor Soldier Ally
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Rally -- Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. | |
Rising Miasma
Battle for Zendikar
(U)
Collector #: 122
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Sorcery
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All creatures get -2/-2 until end of turn. Awaken 3-- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Snapping Gnarlid
Battle for Zendikar
(C)
Collector #: 190
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2/2 Creature - Beast
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Landfall- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. | |
Territorial Baloth
Battle for Zendikar
(C)
Collector #: 196
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4/4 Creature - Beast
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Landfall- Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. | |
Emblem (Kiora, Master of the Depths) |
Emblem - Kiora
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Whenever a creature enters the battlefield under your control, you may have it fight target creature. | |