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Guul Draz Overseer
Battle for Zendikar
(R)
Collector #: 112
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3/4 Creature - Vampire
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Flying Landfall -- Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. |
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Makindi Sliderunner
Battle for Zendikar
(C)
Collector #: 148
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2/1 Creature - Beast
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Trample Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. |
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Molten Nursery
Battle for Zendikar
(U)
Collector #: 130
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Enchantment
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Devoid (This card has no color.) Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target. |
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Dominator Drone
Battle for Zendikar
(C)
Collector #: 092
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3/2 Creature - Eldrazi Drone
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Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. |
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Ruination Guide
Battle for Zendikar
(U)
Collector #: 064
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3/2 Creature - Eldrazi Drone
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Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. |
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Sandstone Bridge
Battle for Zendikar
(C)
Collector #: 243
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Land
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Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. : Add to your mana pool. |
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Seek the Wilds
Battle for Zendikar
(C)
Collector #: 189
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Sorcery
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Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Veteran Warleader
Battle for Zendikar
(R)
Collector #: 221
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*/* Creature - Human Soldier Ally
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Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. |
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Kor Entanglers
Battle for Zendikar
(U)
Collector #: 036
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3/4 Creature - Kor Soldier Ally
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Rally -- Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. | |
Ondu Champion
Battle for Zendikar
(C)
Collector #: 149
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4/3 Creature - Minotaur Warrior Ally
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Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. | |
Silent Skimmer
Battle for Zendikar
(C)
Collector #: 096
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0/4 Creature - Eldrazi Drone
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Devoid (This card has no color.) Flying Whenever Silent Skimmer attacks, defending player loses 2 life. |
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Transgress the Mind
Battle for Zendikar
(U)
Collector #: 101
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Sorcery
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Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card. |
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Ulamog's Nullifier
Battle for Zendikar
(U)
Collector #: 207
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2/3 Creature - Eldrazi Processor
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Devoid (This card has no color.) Flash Flying When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owner's graveyards. If you do, counter target spell. |
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Vestige of Emrakul
Battle for Zendikar
(C)
Collector #: 136
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3/4 Creature - Eldrazi Drone
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Devoid (This card has no color) Trample |
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Ruinous Path
Battle for Zendikar
(R)
Collector #: 123
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Sorcery
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Destroy target creature or planeswalker. Awaken 4 -- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Grip of Desolation
Battle for Zendikar
(U)
Collector #: 094
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Instant
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Devoid (This card has no color.) Exile target creature and target land. |
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Incubator Drone
Battle for Zendikar
(C)
Collector #: 060
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2/3 Creature - Eldrazi Drone
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Devoid (This card has no color.) When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool." |
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Lifespring Druid
Battle for Zendikar
(C)
Collector #: 177
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2/1 Creature - Elf Druid
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: Add one mana of any color to your mana pool. | |
Rush of Ice
Battle for Zendikar
(C)
Collector #: 084
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Sorcery
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Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3-- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Mountain (265 A - Full Art)
Battle for Zendikar
(L)
Collector #: 265
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Basic Land - Mountain
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Evolving Wilds
Battle for Zendikar
(C)
Collector #: 236
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Forest (270 A - Full Art)
Battle for Zendikar
(L)
Collector #: 270
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Basic Land - Forest
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Forest (274 E - Full Art)
Battle for Zendikar
(L)
Collector #: 274
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Basic Land - Forest
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Bloodbond Vampire
Battle for Zendikar
(U)
Collector #: 104
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3/3 Creature - Vampire Shaman Ally
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Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. | |
Forest (273 D - Full Art)
Battle for Zendikar
(L)
Collector #: 273
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Basic Land - Forest
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