MTG / Avatar The Last Airbender
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Mountain (0290)
Avatar: The Last Airbender
(L)
Collector #: 0290
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Abandon Attachments
Avatar: The Last Airbender
(C)
Collector #: 0205
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Instant - Lesson
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| You may discard a card. If you do, draw two cards. | |
- NM
- EX
- VG
- G
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Fire Lord Azula
Avatar: The Last Airbender
(R)
Collector #: 0220
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4/4 Legendary Creature - Human Noble
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Firebending 2 (Whenever this creature attacks, add Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Waterbender Ascension
Avatar: The Last Airbender
(R)
Collector #: 0079
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Enchantment
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Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card. Waterbend |
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- NM
- EX
- VG
- G
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Enter the Avatar State
Avatar: The Last Airbender
(U)
Collector #: 0018
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Instant - Lesson
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| Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Island (0293)
Avatar: The Last Airbender
(L)
Collector #: 0293
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Basic Land - Island
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- NM
- EX
- VG
- G
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Secret of Bloodbending
Avatar: The Last Airbender
(M)
Collector #: 0069
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Sorcery - Lesson
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As an additional cost to cast this spell, you may waterbend You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) Exile Secret of Bloodbending. |
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- NM
- EX
- VG
- G
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Phoenix Fleet Airship
Avatar: The Last Airbender
(M)
Collector #: 0114
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4/4 Artifact - Vehicle
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Flying At the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle. As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature. Crew 1 |
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- NM
- EX
- VG
- G
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Firebending Student
Avatar: The Last Airbender
(R)
Collector #: 0139
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1/2 Creature - Human Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X |
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- NM
- EX
- VG
- G
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Aang's Iceberg
Avatar: The Last Airbender
(R)
Collector #: 0005
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Enchantment
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Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend |
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- NM
- EX
- VG
- G
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Accumulate Wisdom
Avatar: The Last Airbender
(U)
Collector #: 0044
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Instant - Lesson
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| Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard. | |
- NM
- EX
- VG
- G
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Obsessive Pursuit
Avatar: The Last Airbender
(R)
Collector #: 0112
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Enchantment
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When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with " Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or greater, that creature gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Realm of Koh
Avatar: The Last Airbender
(R)
Collector #: 0276
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Land
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This land enters tapped unless you control a basic land. |
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- NM
- EX
- VG
- G
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Cycle of Renewal
Avatar: The Last Airbender
(C)
Collector #: 0170
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Instant - Lesson
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| Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Aang, at the Crossroads
Avatar: The Last Airbender
(R)
Collector #: 0203
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Shared Roots
Avatar: The Last Airbender
(U)
Collector #: 0196
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Sorcery - Lesson
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| Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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DFC Helper Card
Avatar: The Last Airbender
(S)
Collector #: 0001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Bear Token (0012)
Avatar: The Last Airbender
(S)
Collector #: 0012
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2/2 Token Creature - Bear
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- NM
- EX
- VG
- G
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Copy Token (0002)
Avatar: The Last Airbender
(S)
Collector #: 0002
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Firebending Lesson
Avatar: The Last Airbender
(C)
Collector #: 0138
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Instant - Lesson
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Kicker Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead. |
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- NM
- EX
- VG
- G
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Ember Island Production
Avatar: The Last Airbender
(U)
Collector #: 0048
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Iroh's Demonstration
Avatar: The Last Airbender
(U)
Collector #: 0141
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Sorcery - Lesson
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Choose one -
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- NM
- EX
- VG
- G
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Octopus Form
Avatar: The Last Airbender
(C)
Collector #: 0066
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Instant - Lesson
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| Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Sokka, Tenacious Tactician
Avatar: The Last Airbender
(R)
Collector #: 0242
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3/3 Legendary Creature - Human Warrior Ally
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Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token. |
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- NM
- EX
- VG
- G
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Combustion Technique
Avatar: The Last Airbender
(U)
Collector #: 0128
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Instant - Learn
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| Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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