MTG / Archenemy
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Which of You Burns Brightest? (Scheme Oversized)
Archenemy
(C)
Collector #: 042
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Scheme
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When you set this scheme in motion, you may pay |
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- NM
- EX
- VG
- G
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Behold the Power of Destruction (Scheme Oversized)
Archenemy
(C)
Collector #: 004
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Scheme
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| When you set this scheme in motion, destroy all nonland permanents target opponent controls. | |
- NM
- EX
- VG
- G
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Your Fate Is Thrice Sealed (Scheme Oversized)
Archenemy
(C)
Collector #: 043
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Scheme
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| When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. | |
- NM
- EX
- VG
- G
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Gruul Signet
Archenemy
(C)
Collector #: 108
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Artifact
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- NM
- EX
- VG
- G
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Every Last Vestige Shall Rot (Scheme Oversized)
Archenemy
(C)
Collector #: 011
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Scheme
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| When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library. | |
- NM
- EX
- VG
- G
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Rotted Ones, Lay Siege (Scheme Oversized)
Archenemy
(C)
Collector #: 038
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Scheme
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| When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. | |
- NM
- EX
- VG
- G
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Rakdos Carnarium
Archenemy
(C)
Collector #: 132
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Land
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Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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March of the Machines
Archenemy
(R)
Collector #: 006
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Enchantment
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| Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) | |
- NM
- EX
- VG
- G
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Mountain (145 A)
Archenemy
(L)
Collector #: 145
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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I Delight in Your Convulsions (Scheme Oversized)
Archenemy
(C)
Collector #: 017
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Scheme
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| When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. | |
- NM
- EX
- VG
- G
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Realms Befitting My Majesty (Scheme Oversized)
Archenemy
(C)
Collector #: 036
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Scheme
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| When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Terminate
Archenemy
(C)
Collector #: 095
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Instant
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| Destroy target creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Wall of Roots
Archenemy
(C)
Collector #: 073
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0/5 Creature - Plant Wall
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Defender Put a -0/-1 counter on Wall of Roots: Add |
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- NM
- EX
- VG
- G
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Azorius Signet
Archenemy
(C)
Collector #: 103
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Artifact
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- NM
- EX
- VG
- G
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Sakura-Tribe Elder
Archenemy
(C)
Collector #: 068
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1/1 Creature - Snake Shaman
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| Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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My Crushing Masterstroke (Scheme Oversized)
Archenemy
(C)
Collector #: 027
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Scheme
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| When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. | |
- NM
- EX
- VG
- G
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Path to Exile
Archenemy
(U)
Collector #: 004
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Leonin Abunas
Archenemy
(R)
Collector #: 001
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2/5 Creature - Cat Cleric
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| Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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The Pieces Are Coming Together (Scheme Oversized)
Archenemy
(C)
Collector #: 035
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Scheme
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When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Artisan of Kozilek
Archenemy
(U)
Collector #: 123
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10/9 Creature - Eldrazi
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When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) |
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- NM
- EX
- VG
- G
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Kaervek the Merciless
Archenemy
(R)
Collector #: 088
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5/4 Legendary Creature - Human Shaman
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| Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Kilnmouth Dragon
Archenemy
(R)
Collector #: 044
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5/5 Creature - Dragon
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Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying |
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- NM
- EX
- VG
- G
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Scion of Darkness
Archenemy
(R)
Collector #: 023
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6/6 Creature - Avatar
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Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling |
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- NM
- EX
- VG
- G
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Ignite the Cloneforge! (Scheme Oversized)
Archenemy
(C)
Collector #: 019
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Scheme
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| When you set this scheme in motion, put a token onto the battlefield that's a copy target permanent an opponent controls. | |
- NM
- EX
- VG
- G
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My Genius Knows No Bounds (Scheme Oversized)
Archenemy
(C)
Collector #: 028
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Scheme
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| When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards. | |
- NM
- EX
- VG
- G
51 - 75 of 195 results