MTG / Adventures In The Forgotten Realms Commander Decks
251 - 275 of 293 results
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Behemoth Sledge
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 180
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Artifact - Equipment
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Equipped creature gets +2/+2 and has trample and lifelink. Equip |
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- NM
- EX
- VG
- G
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Shielding Plax
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 192
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Enchantment - Aura
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Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. |
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- NM
- EX
- VG
- G
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Thriving Isle
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 270
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Land
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Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Vitu-Ghazi, the City-Tree
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 272
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Land
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- NM
- EX
- VG
- G
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Demanding Dragon
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 120
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5/5 Creature - Dragon
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Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Dream Pillager
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 125
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4/4 Creature - Dragon
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Flying Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. |
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- NM
- EX
- VG
- G
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Fiend of the Shadows
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 099
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3/3 Creature - Vampire Wizard
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Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. |
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- NM
- EX
- VG
- G
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Mind Stone
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 211
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Artifact
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- NM
- EX
- VG
- G
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Prognostic Sphinx
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 090
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3/5 Creature - Sphinx
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Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Angel Token // Saproling Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 001
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4/4 Token Creature - Angel
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Flying Back Saproling Token Token Creature - Saproling 1/1 |
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- NM
- EX
- VG
- G
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Angelic Gift
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 064
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Enchantment - Aura
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Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
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- NM
- EX
- VG
- G
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Champion of Wits Token // Illusion Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 004
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4/4 Token Creature - Zombie Snake Wizard
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When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Back Illusion Token Token Creature - Illusion This creature gets +1/+0 for each other Illusion you control. 3/3 |
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- NM
- EX
- VG
- G
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Grasslands
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 242
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Land
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Grasslands enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Meteor Golem
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 210
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3/3 Artifact Creature - Golem
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| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Thopter Token // Treasure Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 012
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1/1 Token Artifact Creature - Thopter
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Flying Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Unstable Obelisk
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 220
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Artifact
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- NM
- EX
- VG
- G
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Clue Token // Treasure Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 010
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Token Artifact - Clue
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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The Monarch Token // Dragon Spirit Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 013
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At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch. Back Dragon Spirit Token Token Creature - Dragon Spirit When this creature deals damage, sacrifice it. 5/4 |
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- NM
- EX
- VG
- G
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Dragon Token // Dragon Spirit Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 006
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5/5 Token Creature - Dragon
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Flying Back Dragon Spirit Token Token Creature - Dragon Spirit When this creature deals damage, sacrifice it. 5/4 |
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- NM
- EX
- VG
- G
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Abundant Growth
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 150
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Paradise Druid
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 165
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2/1 Creature - Elf Druid
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Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Psychic Impetus
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 092
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2. |
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- NM
- EX
- VG
- G
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Shriekmaw
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 110
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3/2 Creature - Elemental
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Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke |
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- NM
- EX
- VG
- G
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Thriving Moor
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 271
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Land
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Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. |
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- NM
- EX
- VG
- G
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Karmic Guide
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 068
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
251 - 275 of 293 results