MTG / Adventures In The Forgotten Realms Commander Decks
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Ride the Avalanche
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 054
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Instant
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| The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell. | |
- NM
- EX
- VG
- G
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Fiendlash
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 031
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Artifact - Equipment
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Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip |
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- NM
- EX
- VG
- G
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Garruk's Uprising
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 159
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Enchantment
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When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Seaside Citadel
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 258
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Land
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Seaside Citadel enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Phantom Steed
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 018
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4/3 Creature - Horse Illusion
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Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled creature, except it's an Illusion in addition to its other types. Sacrifice that token at the end of combat. |
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- NM
- EX
- VG
- G
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Azorius Chancery
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 224
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Land
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Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Viridian Longbow
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 221
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Arcane Sanctum
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 223
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Land
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Arcane Sanctum enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Explore
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 157
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Game Trail
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 240
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Rakdos Carnarium
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 257
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Land
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Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Path of Ancestry
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 254
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Land
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Path of Ancestry enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Despark
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 184
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Instant
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| Exile target permanent with mana value 4 or greater. | |
- NM
- EX
- VG
- G
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Flood Plain
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 237
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Land
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Flood Plain enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gruul Signet
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 207
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Artifact
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- NM
- EX
- VG
- G
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Darkwater Catacombs
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 232
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Land
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- NM
- EX
- VG
- G
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Necromantic Selection
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 103
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Sorcery
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| Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. | |
- NM
- EX
- VG
- G
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Dead Man's Chest
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 097
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Enchantment - Aura
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Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. |
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- NM
- EX
- VG
- G
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Simic Growth Chamber
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 260
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Land
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Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Thunderbreak Regent
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 147
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4/4 Creature - Dragon
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Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. |
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- NM
- EX
- VG
- G
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Cinder Glade
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 229
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Land - Mountain Forest
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( Cinder Glade enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Kindred Summons
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 163
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Instant
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| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
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Cataclysmic Gearhulk
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 065
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4/5 Artifact Creature - Construct
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Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. |
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- NM
- EX
- VG
- G
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Dragonmaster Outcast
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 124
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1/1 Creature - Human Shaman
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| At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. | |
- NM
- EX
- VG
- G
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Hostage Taker
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 186
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2/3 Creature - Human Pirate
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| When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
- NM
- EX
- VG
- G
151 - 175 of 293 results