MTG / Unstable
201 - 225 of 268 results
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Party Crasher
Unstable
(U)
Collector #: 092
FOIL
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3/3 Creature - Goblin Berserker
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Haste You can attack with Party Crasher once each combat during each opponent's turn. |
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- NM
- EX
- VG
- G
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Pet Project
Unstable
(M)
Collector #: 198
FOIL
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Artifact - Contraption
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| Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Phoebe, Head of S.N.E.A.K.
Unstable
(M)
Collector #: 135
FOIL
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2/3 Legendary Creature - Human Spy
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Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. |
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- NM
- EX
- VG
- G
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Proper Laboratory Attire
Unstable
(U)
Collector #: 156
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip |
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- NM
- EX
- VG
- G
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Rapid Prototyper
Unstable
(M)
Collector #: 200
FOIL
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Artifact - Contraption
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| Whenever you crank Rapid Prototyper, create X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | |
- NM
- EX
- VG
- G
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Really Epic Punch
Unstable
(C)
Collector #: 118
FOIL
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Sorcery
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| Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. | |
- NM
- EX
- VG
- G
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Record Store
Unstable
(R)
Collector #: 201
FOIL
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Artifact - Contraption
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| Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Refibrillator
Unstable
(R)
Collector #: 202
FOIL
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Artifact - Contraption
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| Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Riveting Rigger
Unstable
(C)
Collector #: 019
FOIL
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2/2 Artifact Creature - Cyborg Rigger
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| When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Robo-
Unstable
(U)
Collector #: 157
FOIL
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1/1 Artifact Creature - Construct
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At the beginning of each end step if an artifact entered the battlefield under your control this turn, Augment |
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- NM
- EX
- VG
- G
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Rules Lawyer
Unstable
(R)
Collector #: 020
FOIL
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1/1 Artifact Creature - Cyborg Advisor
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| State-based actions don't apply to you or other permanents you control. (You don't lose the game to having 0 or lessl ife or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attacked or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) | |
- NM
- EX
- VG
- G
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S.N.E.A.K. Dispatcher
Unstable
(U)
Collector #: 043
FOIL
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2/1 Creature - Human Spy
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- NM
- EX
- VG
- G
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Sap Sucker
Unstable
(C)
Collector #: 203
FOIL
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Artifact - Contraption
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Whenever you crank Sap Sucker, add |
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- NM
- EX
- VG
- G
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Secret Base (Crossbreed Labs)
Unstable
(C)
Collector #: 165
FOIL
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Land
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- NM
- EX
- VG
- G
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Secret Base (Dastardly Doom)
Unstable
(C)
Collector #: 165
FOIL
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Land
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- NM
- EX
- VG
- G
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Secret Base (Goblin Explosioneers)
Unstable
(C)
Collector #: 165
FOIL
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Land
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- NM
- EX
- VG
- G
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Secret Base (Order of the Widget)
Unstable
(C)
Collector #: 165
FOIL
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Land
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- NM
- EX
- VG
- G
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Secret Base (S.N.E.A.K.)
Unstable
(C)
Collector #: 165
FOIL
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Land
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- NM
- EX
- VG
- G
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Selfie Preservation
Unstable
(C)
Collector #: 119
FOIL
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Sorcery
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| Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Skull Saucer
Unstable
(U)
Collector #: 066
FOIL
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4/1 Creature - Zombie Head
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Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. |
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- NM
- EX
- VG
- G
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Slaying Mantis
Unstable
(U)
Collector #: 122
FOIL
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6/6 Creature - Insect Wrestler
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Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. |
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- NM
- EX
- VG
- G
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Sly Spy (A 'Reveals hand')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. | |
- NM
- EX
- VG
- G
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Sly Spy (B 'Left')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
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Sly Spy (C 'Player loses a finger')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) | |
- NM
- EX
- VG
- G
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Sly Spy (D 'Right')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
201 - 225 of 268 results