MTG / Unstable
226 - 250 of 268 results
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Serpentine
Unstable
(R)
Collector #: 120
FOIL
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3/3 Creature - Wurm
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Whenever a land enters the battlefield under your control, Augment |
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- NM
- EX
- VG
- G
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Shellephant
Unstable
(U)
Collector #: 121
FOIL
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/ Creature - Turtle and/or Elephant
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- NM
- EX
- VG
- G
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Side Quest
Unstable
(U)
Collector #: 023
FOIL
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Sorcery
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| Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) | |
- NM
- EX
- VG
- G
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Skull Saucer
Unstable
(U)
Collector #: 066
FOIL
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4/1 Creature - Zombie Head
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Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. |
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- NM
- EX
- VG
- G
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Sly Spy (A 'Reveals hand')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. | |
- NM
- EX
- VG
- G
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Sly Spy (B 'Left')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
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Sly Spy (C 'Player loses a finger')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) | |
- NM
- EX
- VG
- G
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Sly Spy (D 'Right')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
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Sly Spy (E 'Reveal top card of library')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value. | |
- NM
- EX
- VG
- G
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Sly Spy (F 'Roll a six-sided die')
Unstable
(U)
Collector #: 067
FOIL
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
- NM
- EX
- VG
- G
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Socketed Sprocketer
Unstable
(U)
Collector #: 044
FOIL
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1/1 Artifact Creature - Cyborg Knight
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You may uninstall a result from Socketed Sprocketer to use it for a die you rolled. Uninstall a 6 from Socketed Sprocketer: Draw a card. |
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- NM
- EX
- VG
- G
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Spike, Tournament Grinder
Unstable
(R)
Collector #: 069
FOIL
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1/1 Legendary Creature - Human Gamer
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( |
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- NM
- EX
- VG
- G
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Spy Eye
Unstable
(U)
Collector #: 046
FOIL
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1/3 Creature - Eye Spy
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Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. |
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- NM
- EX
- VG
- G
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Squirrel Dealer
Unstable
(C)
Collector #: 123
FOIL
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1/1 Creature - Raccoon Lizard Bird
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| When Squirrel Dealer enters the battlefield, ask a person outside the game “Do you like Squirrels?” If they do, create a 1/1 green Squirrel creature token. | |
- NM
- EX
- VG
- G
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Staff of the Letter Magus
Unstable
(U)
Collector #: 159
FOIL
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Artifact
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As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |
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- NM
- EX
- VG
- G
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Steam-Powered
Unstable
(U)
Collector #: 161
FOIL
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0/4 Artifact Creature - Construct
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Augment |
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- NM
- EX
- VG
- G
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Stinging Scorpion
Unstable
(C)
Collector #: 072
FOIL
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3/2 Host Creature - Scorpion
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When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Subcontract
Unstable
(C)
Collector #: 073
FOIL
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Sorcery
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| A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Success!
Unstable
(C)
Collector #: 024
FOIL
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Instant
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| Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
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Sundering Fork
Unstable
(U)
Collector #: 204
FOIL
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Artifact - Contraption
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| Whenever you crank Sundering Fork, destroy target artifact. | |
- NM
- EX
- VG
- G
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Suspicious Nanny
Unstable
(U)
Collector #: 047
FOIL
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3/4 Creature - Human Spy Rigger
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| Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Sword of Dungeons & Dragons
Unstable
(M)
Collector #: 163
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from Rogues and Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip |
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- NM
- EX
- VG
- G
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Target Minotaur (A - Acid)
Unstable
(C)
Collector #: 098
FOIL
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2/1 Creature - Minotaur Warrior
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Target Minotaur (B - Fire)
Unstable
(C)
Collector #: 098
FOIL
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2/1 Creature - Minotaur Warrior
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Target Minotaur (C - Ice)
Unstable
(C)
Collector #: 098
FOIL
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2/1 Creature - Minotaur Warrior
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
226 - 250 of 268 results