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Elvish Champion
9th Edition
(R)
Collector #: 238
|
2/2 Creature - Elf
|
Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) | |
Wrath of God
9th Edition
(R)
Collector #: 056
|
Sorcery
|
Destroy all creatures. They can't be regenerated. | |
Swarm of Rats
9th Edition
(U)
Collector #: 166
|
*/1 Creature - Rat
|
Swarm of Rats's power is equal to the number of Rats you control. | |
Adarkar Wastes
9th Edition
(R)
Collector #: 317
|
Land
|
: Add . : Add or . Adarkar Wastes deals 1 damage to you. |
|
Coat of Arms
9th Edition
(R)
Collector #: 291
|
Artifact
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) | |
Underground River
9th Edition
(R)
Collector #: 326
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Underground River deals 1 damage to you. |
|
Utopia Tree
9th Edition
(R)
Collector #: 277
|
0/2 Creature - Plant
|
: Add one mana of any color to your mana pool. | |
Defense Grid
9th Edition
(R)
Collector #: 293
|
Artifact
|
Each spell costs more to cast except during its controller's turn. | |
Elvish Piper
9th Edition
(R)
Collector #: 239
|
1/1 Creature - Elf Shaman
|
, : You may put a creature card from your hand onto the battlefield. | |
Goblin King
9th Edition
(R)
Collector #: 192
|
2/2 Creature - Goblin
|
Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) | |
Teferi's Puzzle Box
9th Edition
(R)
Collector #: 312
|
Artifact
|
At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
Furnace of Rath
9th Edition
(R)
Collector #: 188
|
Enchantment
|
If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. | |
Seething Song
9th Edition
(C)
Collector #: 216
|
Instant
|
Add to your mana pool. | |
River Bear
9th Edition
(U)
Collector #: 266
|
3/3 Creature - Bear
|
Islandwalk (This creature is unblockable as long as defending player controls an Island.) | |
Diabolic Tutor
9th Edition
(U)
Collector #: 125
|
Sorcery
|
Search your library for a card and put that card into your hand. Then shuffle your library. | |
Seedborn Muse
9th Edition
(R)
Collector #: 270
|
2/4 Creature - Spirit
|
Untap all permanents you control during each other player's untap step. | |
Grave Pact
9th Edition
(R)
Collector #: 135
|
Enchantment
|
Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
Blinding Angel
9th Edition
(R)
Collector #: 007
|
2/4 Creature - Angel
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
|
Llanowar Wastes
9th Edition
(R)
Collector #: 322
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Llanowar Wastes deals 1 damage to you. |
|
Soul Warden
9th Edition
(U)
Collector #: 046
|
1/1 Creature - Human Cleric
|
Whenever another creature enters the battlefield, you gain 1 life. | |
Battlefield Forge
9th Edition
(R)
Collector #: 318
|
Land
|
: Add . : Add or . Battlefield Forge deals 1 damage to you. |
|
Greater Good
9th Edition
(R)
Collector #: 245
|
Enchantment
|
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
Relentless Assault
9th Edition
(R)
Collector #: 212
|
Sorcery
|
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
Howling Mine
9th Edition
(R)
Collector #: 298
|
Artifact
|
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
Plague Wind
9th Edition
(R)
Collector #: 155
|
Sorcery
|
Destroy all creatures you don't control. They can't be regenerated. | |