MTG / 6th Edition
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Warmth
6th Edition
(U)
Collector #: 052
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Enchantment
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| Whenever an opponent plays a red spell, you gain 2 life. | |
- NM
- EX
- VG
- G
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Wild Growth
6th Edition
(C)
Collector #: 268
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Goblin King
6th Edition
(R)
Collector #: 185
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2/2 Creature - Goblin
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| Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) | |
- NM
- EX
- VG
- G
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Summer Bloom
6th Edition
(U)
Collector #: 255
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Sorcery
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| You may play up to three additional lands this turn. | |
- NM
- EX
- VG
- G
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Rampant Growth
6th Edition
(C)
Collector #: 246
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Sorcery
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| Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Lord of Atlantis
6th Edition
(R)
Collector #: 079
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2/2 Creature - Merfolk
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| Other Merfolk get +1/+1 and have islandwalk. | |
- NM
- EX
- VG
- G
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Llanowar Elves
6th Edition
(C)
Collector #: 239
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Prosperity
6th Edition
(U)
Collector #: 089
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Sorcery
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| Each player draws X cards. | |
- NM
- EX
- VG
- G
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Armageddon
6th Edition
(R)
Collector #: 004
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Fervor
6th Edition
(R)
Collector #: 174
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Enchantment
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| Creatures you control have haste. | |
- NM
- EX
- VG
- G
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Svyelunite Temple
6th Edition
(U)
Collector #: 329
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Land
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Svyelunite Temple enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Doomsday
6th Edition
(R)
Collector #: 121
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Uktabi Orangutan
6th Edition
(U)
Collector #: 260
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2/2 Creature - Ape
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| When Uktabi Orangutan enters the battlefield, destroy target artifact. | |
- NM
- EX
- VG
- G
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Earthquake
6th Edition
(R)
Collector #: 173
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Storm Cauldron
6th Edition
(R)
Collector #: 313
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Artifact
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Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner’s hand. |
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- NM
- EX
- VG
- G
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Flash
6th Edition
(R)
Collector #: 067
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Instant
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You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to |
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- NM
- EX
- VG
- G
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Island (335 A)
6th Edition
(L)
Collector #: 335
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Basic Land - Island
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- NM
- EX
- VG
- G
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Glasses of Urza
6th Edition
(U)
Collector #: 287
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Artifact
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- NM
- EX
- VG
- G
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Forest (347 A)
6th Edition
(L)
Collector #: 347
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Charcoal Diamond
6th Edition
(U)
Collector #: 276
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Artifact
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Charcoal Diamond enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Brushland
6th Edition
(R)
Collector #: 320
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Land
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- NM
- EX
- VG
- G
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Underground River
6th Edition
(R)
Collector #: 330
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Land
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- NM
- EX
- VG
- G
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Insight
6th Edition
(U)
Collector #: 075
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Enchantment
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| Whenever an opponent plays a green spell, you draw a card. | |
- NM
- EX
- VG
- G
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Serra's Blessing
6th Edition
(U)
Collector #: 042
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Enchantment
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| Creatures you control have vigilance. (Attacking doesn't cause them to tap.) | |
- NM
- EX
- VG
- G
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Zombie Master
6th Edition
(R)
Collector #: 162
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
26 - 50 of 348 results